So in other words, I can make a savestate and resume a save, even if saves get overwritten.Savestates are not overwritten, they remains where they are; the only things needed is that the game id you will re-upload remains the same.
So in other words, I can make a savestate and resume a save, even if saves get overwritten.Savestates are not overwritten, they remains where they are; the only things needed is that the game id you will re-upload remains the same.
Fantastic, thanks for helping.Super Mario World 2: Yoshi's Island fix
use core catsfc works better for FX games
I tested it. It works just fine, just the button layout is horrible. I do not recommend it.http://en-americas-support.nintendo.com/app/answers/detail/a_id/17341/~/which-controllers-are-compatible-with-the-nes-classic-edition?
At the bottom it says only as a second controller, anyone here tested this ?
So, what if I'll move every core that currently comes with the mod (except FCEUmm and Nestopia, of course) into its own module, one per core?
They'll have their own /bin/* shortcut, their own info file and easy installation and removal.
What do you think about that?
I tested it. It works just fine, just the button layout is horrible. I do not recommend it.
OH YEAH!!Okay, so here it is:
https://github.com/pcm720/retroarch-clover/releases/tag/0.2_mod
You must remove previous RetroArch modules before using this release.
Unpack additional cores from cores.zip
Install retroarch_mod.hmod, then install the cores you want. (put the .hmod files in user_mods, install via Hakchi2 as usual).
Please note that if you want to install multiple cores that emulate the same console (e. g. GLupeN64 and Mupen64Plus), the latest core (in order of installation) will be used to launch games from NES' GUI. So, installation order matters.
Thanks!Okay, so here it is:
https://github.com/pcm720/retroarch-clover/releases/tag/0.2_mod
You must remove previous RetroArch modules before using this release.
Unpack additional cores from cores.zip
Install retroarch_mod.hmod, then install the cores you want. (put the .hmod files in user_mods, install via Hakchi2 as usual).
Please note that if you want to install multiple cores that emulate the same console (e. g. GLupeN64 and Mupen64Plus), the latest core (in order of installation) will be used to launch games from NES' GUI. So, installation order matters.
Thanks!
I've installed the retroarch_mod module but how do I install the different cores after doing that?
So the hmod files in the cores folder also go into the same place? Seeing that they were hmod files, I thought they probably would. Thanks.Unpack the cores from cores.zip, copy unpacked .hmod files to user_mods folder and install them as usual
Use the modules in core_modules folder as an example.
I'll add them later if there's a need for MAME and FBAlpha
Thanks. Do I just compress them using 7zip then add the .HMOD extention? The MAME and FBA cores are very large!