Not to mention that SkyBladeCloud is known for his Dissidia DLC, which is highly related to 3D modeling, so showing off a 3D Map from the game with some 3D characters on it doesn't show anything AT ALL
So basically you're saying that you either have no idea how I have all Type-0 hi-res graphics running on Android... Either that or all my custom DDFF DLC's must be fake too, of course, loool.
Anyway, I was expecting this kind of bitching in GameFAQ boards, but not here, I just wanna make myself clear when I say that I DON'T WORK for people to bitch about it. Now, I think this will be the last updates you will here about both the android port AND the translations itself, I hope this is all you wanted:
The port relies on a custom OpenGL ES 2.0 graphic engine, hooked to part of the PPSSPP HLE to handle system calls through software emulation. That, combined with the GLES 2.0 specific optimizations for this game (mostli changing OGL calls for equivalents shadders), can speed the game up a lot in embed systems (where GLES 2.0 is present).
For multimedia, there is no way to play sound/video, the idea was to convert media files to common formats and change native software calls for standard decoding ones. Still, FMV's would play with the original resolution.
I'm not porting the graphic engine to desktop OS's because I dont f*cking want (so you guys can keep bitching about it? come on...)
Then, I'm not releasing the translation on 2 UMD's because I don't f*cking want to split the UMD's again, whoever want's the project in 2 UMD's, I invite him/her to split the discs again.
Now, here is the last video you'll see of the android port (unless mystic makes another one). With all Hi-RES models (shown in the video), it goes up to 45fps on a Tegra 2 (ULP) @ 2*1.4 ghz:
I was planning to upload it on April 2, telling what's done, and what's to do but since Im pretty much done with this, there you have it.
The same with the translation, you want some news? Maybe you all would like to know it's beyond 20% overall, here, some pics taken by coredecepts...
I also wanted to share some pics of the debug room of the game for this last post, but I don't feel like compiling another ISO just to let everyone bitch about that, cos WAIT.... the translation must be all fake too, right...
Regrads:
~Sky