D
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OP
So, my problem is that I am working on a project, and this game for the project has download play, and I want to affect that as well, but when I try using the download play feature to connect to another system, nothing is being received.
My statistics:
2DS A9LH 11.0.0-33U Firmware Running Latest Dev Commit on Luma (Transmitter)
O3ds Non-A9LH, Non-CFW, FW 11.0.0-33U (Receiver)
I have tried encrypting the game with Decrypt9, and it doesn't work. I tried the decrypted CIA (the one made with the latest PackHack by Asia81(thanks for dealing with my shit and drama btw)) and it had the same result.
I have two theories but have no idea if they are correct:
1. Signal isn't signed (no idea if that is even a thing) and the recipient without CFW does can't read it
2. Game is trying to send data that does not exist (the DownloadPlay is smaller than the original)
I appreciate any help
My statistics:
2DS A9LH 11.0.0-33U Firmware Running Latest Dev Commit on Luma (Transmitter)
O3ds Non-A9LH, Non-CFW, FW 11.0.0-33U (Receiver)
I have tried encrypting the game with Decrypt9, and it doesn't work. I tried the decrypted CIA (the one made with the latest PackHack by Asia81(thanks for dealing with my shit and drama btw)) and it had the same result.
I have two theories but have no idea if they are correct:
1. Signal isn't signed (no idea if that is even a thing) and the recipient without CFW does can't read it
2. Game is trying to send data that does not exist (the DownloadPlay is smaller than the original)
I appreciate any help
Last edited by ,
, Reason: Accidentally posted early... oops