Hardware Does New 3DS benefit from fast MicroSD cards?

Nollog

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exfat is also the standard for sd cards above 32gb and is what every card above 32gb I've seen has by default. saying your products support something leads people to believe it will work out of the box which they will not.

how will this make piracy easier? the only way to pirate 3ds games is with gateway which has nothing to do with this. Not sure if ninjahax emulators store on sd card but those are so small 4gb is enough.

As cia files start containing more and more content, fat32's 4gb filesize limit will become a problem for piracy.
A workaround may need to be found.

exfat would require more effort for nintendo for almost no gain, the 0.41% of consumers with large microsd cards aren't worth supporting a second filesystem for.
I'd rather them use ntfs if they were going to mess about with their filesystem support.
 

Foxi4

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There's always a difference between low and high class cards and the file system has nothing to do with it. Transfer rates are faster, stability's better, data retention tends to be longer, higher class cards are just better. It's well worth investing in a high class card if you're a power user or if you just want to avoid issues in the long run.
 

kidnaper

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Not to mention exFAT would require a licensing fee. Nintendo would have to pay M$ up front and then for each 3DS sold, they'd create their own format first. As far as I know no 3DS is UHS compliant so a solid class 10 card would hit the threshold in the console. A UHS card may seem faster, but that'd be a placebo. You can pick up a fast 64GB card for about 30 bucks pretty easily, that's what I'll be doing whenever I get my New 3DS.
 

Jarmenti

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As cia files start containing more and more content, fat32's 4gb filesize limit will become a problem for piracy.
A workaround may need to be found.

exfat would require more effort for nintendo for almost no gain, the 0.41% of consumers with large microsd cards aren't worth supporting a second filesystem for.
I'd rather them use ntfs if they were going to mess about with their filesystem support.

there is a workaround like socketpunch + FBI. Just got that working tonight w/ the modified FBI. I have to say queuing up a batch of cias to install and walking away is nice, and they transfer at a decent speed! Since it is installing on the fly (unpacking to the sd) fat file system limits still wouldn't be a problem as i'm sure there's no one file in a game install that is larger than 4gb!
 

reiyu

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i'm using a UHS-1 with about 60 read and 25 write, and another UHS-1 with 45 read and 15 write, no difference in speed when installing CIAs with FBI internally and/or when using socketpunch.
 

Benja81

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exfat is also the standard for sd cards above 32gb and is what every card above 32gb I've seen has by default. saying your products support something leads people to believe it will work out of the box which they will not.

how will this make piracy easier? the only way to pirate 3ds games is with gateway which has nothing to do with this. Not sure if ninjahax emulators store on sd card but those are so small 4gb is enough.

So a 64gb+ card would be on exfat by default and that's the reason Nintendo doesn't "officially" support it, but would it be so hard for Nintendo to build in a formatter on their system to bring the card over to fat32 when you first plug it in? They have plenty of games on the eshop right now that take up multiple gigs of space like MH4 and Xenoblade as a couple examples. So while I agree that no single file would need to be 4gb+ to necessitate the need for exfat, the need for 64gb+ cards is going to be necessary pretty fast if people want to hold more than a few games.
 

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