With classic controller support, I guess that means Wiis that don't have gamecube ports are good to go? I don't own one of those, so I was just curious.
One but though...if i understand correctly, after Disc verification, the verification is done with the wiimote...so you always need the wiimote you verified the game with..
I'll have to double check this but I kinda think the widescreen hack for that games didn't even work with DML. Feel free to correct me if I'm wrong.Does the widescreen keybinding work for somone? Or is The Legend of Zelda: Collector's Edition not support for widescreen (PAL Version, tested with Majora's Mask)?
I can alteast not find any difference, all other keybindings work for me. Ah and Wii U Pro-Controller Rumble works.
Actually, when I read the readme, I think it says they don't work at all yet.Serious question, does the Wii U Pro controller work on a normal Wii in r200, or only on a Wii U?
The only thing the readme says that isn't supported on the Pro controller is the "transferring" of disc verification from a Wii to Wii U.Actually, when I read the readme, I think it says they don't work at all yet.
// Use direct mapping of CC/PS3 buttons (a=a, b=b, etc.)
// otherwise b=a, y=b, x=y, a=x
I noticed the buzz then felt a little sick with DRM still there. Oh well, great for others.kool . thanks for the WiiU support
ThanksYou probably need to enable this Direct Mapping setting (if available in the loader) :