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Right. So I have NO clue as to what the actually says "とくしゅのうりよく" but it shows up above the Frame Abilities. SO I'm thinking we should translate it as "Frame Ability" but again, no clue what it actually says.
Also Max, here's a list of all those files and what they say. If you have any questions let me know.
Updated Main post with current Text/Images progress.
Also Max, here's a list of all those files and what they say. If you have any questions let me know.
_SEQ_01_.d.bmp=
Up/Down = Select
Circle= Decide
Cross= Cancel
Square= Remove
u_bi_guide.d.bmp=
Up/Down= Select
L/R = Page switch
Circle = Decide
Cross= Cancel
Circle2= Revoke/Cancel
u_bi_set_txt.a.bmp
1st line= Register the set? (I think)
2nd Line= Set
u_cc_guide_13.d.bmp
Up/Down= Select
Cirlce= Decide
Cross= Cancel
Triangle= Data Switch
L/R Bttn= LBX Switch
Select= Help
u_cc_LBXname_txt.d.bmp
1st Line= Custom Name (Shorten if you gotta)
2nd Line= LBX Type
U_CC_LBXSTATUS.d.bmp
YellowL= Weapon A/B View
YellowR= Speed Rank
White1= Weight
White2= Armor
White3= Grade
White4= Skill
u_cc_tx.d.bmp Line= No Grease
U_CC_MTITLE1.a.bmp Title= Customize
U_CC_MTITLE2.a.bmp Title= LBX Parts
U_CC_MTITLE3.a.bmp Title= Core Parts
U_CC_MTITLE4.a.bmp Title= Attack Function
U_CC_MTITLE5.a.bmp Title= Battle Item
U_CC_MTITLE6.a.bmp Title= Parameters
U_CC_MTITLE7.a.bmp Title= Weapon
U_CC_MTITLE8.a.bmp Title= Maintenance
U_CC_MTITLE9.a.bmp Title= My Sets
u_cc_passive.d.bmp
Row1 L= Speed+1
Shield(and chunk below it)= Cut Damage Proof
Row2 L= C Gauge+20%
Row3 L/R= Attack Function +20% & Attack Function +10% (ATFun+20%, ATFun+10% maybe?)
Row4 L/R= BT Use 1/2 & BT Use 1/3
Right= Attack +10% (Atk +10%)
U_CU_FCN_STATUS.d.bmp
Row 1L= Attack Damage
Row 1R= Attack Range
Row 2L= Attack Type
Row 2R= C Gauge
Bottom= C Gauge
u_en_error_00.d.bmpPink= Custom Error (Cust. Error or just Error)
u_en_error_01.d.bmpOrange= Special Ability
Up/Down = Select
Circle= Decide
Cross= Cancel
Square= Remove
u_bi_guide.d.bmp=
Up/Down= Select
L/R = Page switch
Circle = Decide
Cross= Cancel
Circle2= Revoke/Cancel
u_bi_set_txt.a.bmp
1st line= Register the set? (I think)
2nd Line= Set
u_cc_guide_13.d.bmp
Up/Down= Select
Cirlce= Decide
Cross= Cancel
Triangle= Data Switch
L/R Bttn= LBX Switch
Select= Help
u_cc_LBXname_txt.d.bmp
1st Line= Custom Name (Shorten if you gotta)
2nd Line= LBX Type
U_CC_LBXSTATUS.d.bmp
YellowL= Weapon A/B View
YellowR= Speed Rank
White1= Weight
White2= Armor
White3= Grade
White4= Skill
u_cc_tx.d.bmp Line= No Grease
U_CC_MTITLE1.a.bmp Title= Customize
U_CC_MTITLE2.a.bmp Title= LBX Parts
U_CC_MTITLE3.a.bmp Title= Core Parts
U_CC_MTITLE4.a.bmp Title= Attack Function
U_CC_MTITLE5.a.bmp Title= Battle Item
U_CC_MTITLE6.a.bmp Title= Parameters
U_CC_MTITLE7.a.bmp Title= Weapon
U_CC_MTITLE8.a.bmp Title= Maintenance
U_CC_MTITLE9.a.bmp Title= My Sets
u_cc_passive.d.bmp
Row1 L= Speed+1
Shield(and chunk below it)= Cut Damage Proof
Row2 L= C Gauge+20%
Row3 L/R= Attack Function +20% & Attack Function +10% (ATFun+20%, ATFun+10% maybe?)
Row4 L/R= BT Use 1/2 & BT Use 1/3
Right= Attack +10% (Atk +10%)
U_CU_FCN_STATUS.d.bmp
Row 1L= Attack Damage
Row 1R= Attack Range
Row 2L= Attack Type
Row 2R= C Gauge
Bottom= C Gauge
u_en_error_00.d.bmpPink= Custom Error (Cust. Error or just Error)
u_en_error_01.d.bmpOrange= Special Ability
Updated Main post with current Text/Images progress.