Check out my fork for a rudimentary frame limit hotkey, among other features:
https://github.com/makotech222/citra/releases
Hotkey to turn on and off Frame Limiter, go to configure and uncheck it.Hey, I finally got my hands on Bravely Second and when I went to play it using Bleeding Edge, I noticed that Cheat Engine Speed Hack doesn't work anymore (tested it on Bravely Default). Seems that with the addition of "Frame Limiter", it stops the ability for Cheat Engine to speed up the game, so you can't x2, it's either Full Speed or Without Limit. Is there any way to fix this? What was the Bleeding Edge that introduced it? Since I keep updating my Bleeding Edge, I have no idea what version I have to get to make Cheat Engine work again.
It wouldn't be a big deal if there was actually a HOTKEY to Turn Off and ON the Frame Limiter, but I guess they didn't have the foresight to think of that.
Okay i think i fixed the CheatsModule branch to compile. give it a try.
Hotkey to turn on and off Frame Limiter, go to configure and uncheck it.
Anyways, using Cheat Engine on Citra won't speed up all 3DS games in general.
https://github.com/makotech222/citra/pull/18/commits/d4ae19a0bcc4a71c55397df32a516cf578dfe777Not sure what the problem is? What error are you getting when compiling now?
explicit qualification in declaration of T Memory::Read(const VAddr vaddr) {
^
You mean "100% playable"?How far long is citra how many games work well with the proper computer set up?
You mean "100% playable"?
For high specs, I believe alot including ORAS and possibly Sun and Moon.
For decent, about 10-20 games.
https://github.com/makotech222/citra/pull/18/commits/d4ae19a0bcc4a71c55397df32a516cf578dfe777
edit nope if two functions are same in .cpp and .h memory, it's just gonna garble at 100%
View attachment 85009
it dose need the T Memory::
but way only in mingw...
Code:explicit qualification in declaration of T Memory::Read(const VAddr vaddr) { ^
Actually i know the problem now. It wants the function defined in the .h file instead of .cpp for some stupid reason. Not gonna bother doing that because it requires a bunch of other stuff there too. Gonna have live with it. Use MSVC.
connect(ui.action_Cheats, SIGNAL(triggered()), this, SLOT(OnCheats()));
connect(ui.action_CheatSearch, SIGNAL(triggered()), this, SLOT(OnCheatsSearch()));
connect(ui.action_Cheats, &QAction::triggered, this, &GMainWindow::OnCheats);
connect(ui.action_CheatSearch, &QAction::triggered, this, &GMainWindow::OnCheatsSearch);
Download to the build, (merged by ZEROx, huge props)
Includes HD +Audio +Save Fix + CROs + Most if not all of the latest commits
Also added shared_font.bin anyways
http://www.mediafire.com/download/dd7d70vhiyj8ty7/Merged+by+ZEROxCitra+HD+Shaders+and+Audio.zip
You quoted an old build. It's outdated.Dead link^
Yeah build was from a year ago, i suggest using bleeding edge instead.Dead link^