So Dragon's Dogma was just released on the Switch. Overall it seems to have come out surprisingly well what I've tried of it so far. One great thing about the PC version is that there are a bunch of mods ranging from minor stuff like less blinding lighting from magic effects to relatively major stuff like level rebalancing. (And some of this is even in the form of XML files, so may have no differences to speak of.) I don't know if the textures might be a different format (I sure hope not because, unfortunately, the "Don't Blind Me" mod actually replaces textures and I really really want that on there, lol) but those files may work just as-is even. Obviously mods like the one that hooks dinput8.dll and of course ReShade stuff are impossible, but all the best stuff at least theoretically should be convertable.
Unfortunately, the normal ARCtool is unable to extract the .arc files correctly -- producing a lot of files full of nulls. I've tried messing with options a bit, but nothing seemed to work so far. I assume it uses an extra encryption or is compressing differently or something.
Is it possible I'm missing something? If not, is it possible someone might have the knowhow to modify ARCtool or whatever to be able to support the new files? This game isn't Skyrim, but there's still quite a lot of modding potential there and it's rather interesting to have in a portable form too.
Unfortunately, the normal ARCtool is unable to extract the .arc files correctly -- producing a lot of files full of nulls. I've tried messing with options a bit, but nothing seemed to work so far. I assume it uses an extra encryption or is compressing differently or something.
Is it possible I'm missing something? If not, is it possible someone might have the knowhow to modify ARCtool or whatever to be able to support the new files? This game isn't Skyrim, but there's still quite a lot of modding potential there and it's rather interesting to have in a portable form too.