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Discussion in 'GBAtemp & Scene News' started by Chary, Nov 4, 2017.
Well the c joystick for example?
iirc it does... you would just have to bind it... (I'm not 100% sure)
Okok, so same for zl and zr button i guess?
i'd assume so... (i really hope i'm right... can someone fact check me?)
If citra already ran on more common CPUs/GPUs this would be a killer feature that many people would use.
So does that mean something like the link function in Inazuma Eleven games could be possible on Citra on a future?
It does. I remember seeing an option for the C-Stick in the Qt version of Citra's Input menu.
thank you! I didn't 100% remember... (I lowkey thought I was talking out of my ass ._.)
No problem! And don't worry about it, has happened to me on more than one occasion.
Why does it suck?
for people that don't have a shitty laptop and don't own a 3ds
"why I would use citra"
do you know what is "I"?
it's not "everybody" or "other people"
I though 3ds was less powerfull than gamecube
it's something called optmize my son, my PC can run gamecube good sometimes but 3DS? HELL NO
Erf... if you say so...
What are your specs?
:face_palm: ok dude.. ok.. just go please
everything intel lol
same... my processor is bad... its an intel i3 4012-y... 1.5 ghz and it throttles to 600 mhz when its hot... (I have a laptop with NO COOLING!) and integrated graphics...and 4 gbs of ram which is mediocre... atleast my laptop has 500 gb of storage...
kinda same but mine is intel i5
but still it's nothing