@CTurt for the love god please update the op with 3ds controller 0.7.2. people keep downloading 0.6 which has no c-stick support. https://github.com/Ordinaryperson2/3DSController/releases/tag/0.7.2
Already on it with that, not working for me but i already know [emoji14]literally it wont recognize any of my new 3ds buttons even when i made sure everyting was set in vjoy and my config file ;-; what did i do wrong?
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we can : http://wololo.net/2016/12/25/nds-bootstrap-loader-released-run-commercial-ds-games-off-sd-card/
Either of you using the 0.6 build? Cuz you shouldn't.Already on it with that, not working for me but i already know [emoji14]
Is newest version for you 0.6 or 0.7.2. i do not have this issue in 0.7.2.it keeps sending the c stick commands as numbers this is a problem only in the newest version
Try using my ini file, see if that helps.yep but it doesn't seem to recognize the circle pad as a joystick
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and this only seems to happen on the newest version
It's a little more complicated than that. I contributed to 0.6 as well and CTurt was kind enough to pull my changes into his tree. I asked him to take my 0.7 as well, but I assume he missed the PM. Years have passed and now he's accepted different code from other people (who actually know how to use github and did a proper pull request, which I didn't know) so now his and my version have forked in different directions, and it'd take a bit of digging to recombine them.@CTurt for the love god please update the op with 3ds controller 0.7.2. people keep downloading 0.6 which has no c-stick support. https://github.com/Ordinaryperson2/3DSController/releases/tag/0.7.2
My version works great (though you need the keyboard open for 1 - 9 keys, so you need the c-stick to look, so n3ds only if you want it to be convenient).Has anyone tried this for playing Minecraft in PC?
Look up x360ce. You'll also need to use vJoy if you want the circle pad/c-stick to be actual analog sticks. It's a bit messy but it works, I played Life Is Strange with it. Again, you want n3ds so you actually have enough buttons/sticks.Would be possible to use a new 3ds as a xbox 360 controller? Or the keyboard buttons as a xbox controller? I'd like to play gta v with it
I tried that and got most of it working, however if I move the left analog too far up, then for some reason it "inverts". If I tap it up gently, it's fine. Do you know how to fix that?It's a little more complicated than that. I contributed to 0.6 as well and CTurt was kind enough to pull my changes into his tree. I asked him to take my 0.7 as well, but I assume he missed the PM. Years have passed and now he's accepted different code from other people (who actually know how to use github and did a proper pull request, which I didn't know) so now his and my version have forked in different directions, and it'd take a bit of digging to recombine them.
I don't actually know C, I just figured this out by experimenting, so I'm not super keen to sort the mess out and it doesn't look like anyone else is either
(Honestly, I'm a little more intimidated by Github, since I think it would end up attributing a lot of code to me that was actually from other people's additions. I don't know how to sort that mess out at all and I'd feel rude just accepting it.)
My version works great (though you need the keyboard open for 1 - 9 keys, so you need the c-stick to look, so n3ds only if you want it to be convenient).
Look up x360ce. You'll also need to use vJoy if you want the circle pad/c-stick to be actual analog sticks. It's a bit messy but it works, I played Life Is Strange with it. Again, you want n3ds so you actually have enough buttons/sticks.
I was using it and didn't work.It's a little more complicated than that. I contributed to 0.6 as well and CTurt was kind enough to pull my changes into his tree. I asked him to take my 0.7 as well, but I assume he missed the PM. Years have passed and now he's accepted different code from other people (who actually know how to use github and did a proper pull request, which I didn't know) so now his and my version have forked in different directions, and it'd take a bit of digging to recombine them.
I don't actually know C, I just figured this out by experimenting, so I'm not super keen to sort the mess out and it doesn't look like anyone else is either
(Honestly, I'm a little more intimidated by Github, since I think it would end up attributing a lot of code to me that was actually from other people's additions. I don't know how to sort that mess out at all and I'd feel rude just accepting it.)
My version works great (though you need the keyboard open for 1 - 9 keys, so you need the c-stick to look, so n3ds only if you want it to be convenient).
Look up x360ce. You'll also need to use vJoy if you want the circle pad/c-stick to be actual analog sticks. It's a bit messy but it works, I played Life Is Strange with it. Again, you want n3ds so you actually have enough buttons/sticks.
You could try recalibrating it in system settings, maybe.I tried that and got most of it working, however if I move the left analog too far up, then for some reason it "inverts". If I tap it up gently, it's fine. Do you know how to fix that?