ROM Hack [Translation] Digimon World Re:Digitize Decode

Kotodama

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I wouldn't exactly say its wrong to ask for a status update. I mean I wouldn't want to wait a few years and then find out the translation has been out for a year or two and i literally missed out on the game for an entire year.

I typically check every 2+ months which is a pretty good measure of time. I think a percentage gives people a reassurance, sortve that visual queue telling them that the time is edging ever closer.

Its sortve like a loading bar. If you see it stuck at 0% you'll think there is an issue. But if it was at 10% and then you come back later and its now at 15% you'll know that its still going.
 

porkiewpyne

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I don't think anyone is against people occassionally dropping by to check the progress. I too would like if they communicated as much as they used to.

I think the reason why some of us snap at others is because a portion of the community can be..... demanding, to say the least and forget that even in the worst case scenario, they have nothing to lose. If say, Bamco decided to shelve ReDigitize Decode because of the fanslation (bear with me, it's just a hypothetical), then I can see why people can get a bit antsy.

On to your point about percentages, I would beg to differ. Unlike translations of say, a book, projects like this one is less linear. For a book, you can gauge how much translation is done based on the number of pages and how far into the page have done etc. Simple math. But games have that one additional bit where they need to insert the translation into the game, edit images and what have you. That is not as easy to gauge. And this leads me to your other point about percentages, the time factor. The actual translation is the easy bit and if I remember correctly, they have translated a significant amount, if not most of the text. Once again the technical aspect of this project is what makes ETAs and progress percentages unreliable, and that's not even taking the personal matters that they have to attend to into account yet. Let's assume they had completed 50% in one year. This does NOT translate to the completion of the remaining 50% in another year. And I am sure it will freak people out more than now when they see the figure stay the same over a period of time. Honestly, if someone cannot comprehend that a project such as this can and will take a while, then progress bars will not make any difference. At the end of the day, it serves ZERO purpose for the team and is to appease so a certain subset of people for a little while. And let's say they have been stuck at X% for Y number of days, what are we to do? As I said before, it makes no difference in the grand scheme of things. All it does in create hype and elevated expectations which is fine and dandy in the right amount but let's be honest, we all know of people who can overdose on that and it won't be pretty.
 
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YamiZee

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I don't care about percentages, I just don't want have my hopes up for a project that's never going to be completed or released. If I know the mod is on hiatus or cancelled and I know for how long, I can make my own estimates on whether I believe the translation will ever come out or not.
 

XDragon2688

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So I'm wondering...to patch the game, is there anyway to do it without a gateway? I inported the physical game and got homebrew running on my 3ds
 

gunfort

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I was surprised to see the translators having focused on the story texts first prior to the menus all this time. Commonly, it's the other way around.

I think its because that they can import the story translation from the psp, and only have minor differences. but th emenu for the 3ds version is far different from the previous psp version such as the chat like thing on the bottom screen or the new layout of the menu itself. I think they mentioned that those items in the menus are graphics so yeah it takes more time
 

Dothackjhe

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I think its because that they can import the story translation from the psp, and only have minor differences. but th emenu for the 3ds version is far different from the previous psp version such as the chat like thing on the bottom screen or the new layout of the menu itself. I think they mentioned that those items in the menus are graphics so yeah it takes more time
Ohh.. That makes perfect sense.
 

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