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I know what you mean, but last time I checked, you couldn't select the stage on for glory. I'm fairly certain that it selects a random stage from a random participant's SSS, therefore it is possible and nintendo would just assume it's a server error or somethingI will add as a side note that when I was testing the weird stages, Multiman stage does spawn items in any mode, even For Glory. Whether it's safe to pick them up or not in For Glory, I don't know. I assume it is safe, but don't quote me on that.
I know what you mean, but last time I checked, you couldn't select the stage on for glory. I'm fairly certain that it selects a random stage from a random participant's SSS, therefore it is possible and Nintendo would just assume it's a server error or something
Ah that's really interesting, thanks for letting me know!Actually, it's the first person in the room online that get's their system set to host. when that happens, they stay host until they leave. My stage file contains only Online Practice Stage and Multiman. I just keep leaving and joining rooms until I am the only one in the room, then I play as normal. The server selects a stage from my side every time. And the reactions are always priceless. Most of them save replays.
Ah that's really interesting, thanks for letting me know!
Greetings, I got a question regarding 8 player smash and replacing omega stages with mods. It seems the game resizes the map when playing 8 player smash, resulting in a modded stage with phatom platform and desyncced collisionvs the platform you see. Is there a fix for this? What do I need to edit?
I am encountering a problem with 8 players smash when using modded stage. Collisions are being a mess. The platforms and their collision are not aligned anymore. Yet, on normal 4 players smash they run perfectly. Why is that so? How can I fix this?