ROM Hack [NTR Cheats Plugin] Ported from Gateshark

pandavova

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Tell me what cheats you want from the plugins I created and it's not too hard to convert them.
In fact, I have EUR version just to test the plugins for my fellow European friends :P
[L+A for 99k Bells in slot 1]
DD000000 00000201
D3000000 10000000
25FBEDD0 00000012
25FBEDD1 00000021

[Dynamic Slot 1 Modifier (Read Description)]
DD000000 00000A00
DA000000 15FBEDD0
D7000000 170608E8
D0000000 00000000
DD000000 00000900
DA000000 170608E8
D7000000 15FBEDD0

This lets you edit/read the id of the item in the slot 1 on the fly.
Simply go to the post offices ATM and go into the withdrawal/deposit interface.
Now press L+Y to read the items id in the first slot. It will be shown as the number of bells you want to deposit/withdraw.
You can press R+Y to change the items id in the first slot to whatever number you have set as bells to deposit/withdraw.
You dont need to actually deposit/withdraw any money. Simply back out of the interface afterwards by pressing B

[Item Duplication (L copy, R paste)]
DD000000 00000200
D9000000 15FBEDD0
D6000000 15FBED60
D0000000 00000000
DD000000 00000100
D9000000 15FBED60
D6000000 15FBEDD0

L to copy the item in slot 1
R to paste the copied item back into slot 1

[SpeedHack]
DD000000 00000002
D3000000 10000000
07321B3C 41A79DB3
By the way; how to convert them myself? (Work with Digital too, right?)
 

Slattz

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@chronoss Are your plugins online enabled or disabled? Also I think it would be great if you could add the teleportation code and moon jump code into the ACNL plugin, if @itsRyan doesn't mind? It would make the plugin a lot better :)
 
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DinkyBoo

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Proberly a silly question but if i have two different plugins for one game can i use both? Cause most plugins are named cheat and you cant have two named the same in same folder, so would it be ok to rename the plugin? Also if hhaving two plugins will they both show in the ntr menu?
 

Nanquitas

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Thanks so much! Now I can finally use the rest of my plugins with cheatMenu! That was the only one I was having trouble with.
No problem ! ;)
@chronoss Are your plugins online enabled or disabled? Also I think it would be great if you could add the teleportation code and moon jump code into the ACNL plugin, if @itsRyan doesn't mind? It would make the plugin a lot better :)
Gateshark2ntr use my lib so the online is enabled. ;)

Proberly a silly question but if i have two different plugins for one game can i use both? Cause most plugins are named cheat and you cant have two named the same in same folder, so would it be ok to rename the plugin? Also if hhaving two plugins will they both show in the ntr menu?
You can name them whatever you want but if it's a menu plug-in only one can be launch as each will overwrite the data of the second in the menu.
I personally name them with the name of the game,it's easier to find the game when you'll have a lot of plug-ins ;)

--------------------- MERGED ---------------------------

@Nanquitas Do you know how to create folders and radio buttons in plugins?
A radio button is only one cheat can be enabled at a time.
Radio button doesn't exist but you can do your own implementation of that.
It's similar to my spoiler implementation: each time your unspoil one, it'll close all of the other spoil.
 
Last edited by Nanquitas,

AlphaSapphire

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Inazuma Eleven
Publisher: Level-5
Title ID: 0004000000112B00
Serial: CTR-JEUE
USA.jpg

Can U do these
Max Money : 08682F60 000F423F
Max Passion Points: 08682F64 000F423F
All Items:
C0000000 000001FE
28682D49 00000063
DC000000 00000001
D1000000 00000000
 

Nanquitas

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Cool! So your Gateshark2ntr will actually build the whole plugin? Or does it only update offsets for use with NTR which you then have to put in manually?
Yep, my program will build the plugin.

Basically you choose a text file with gateshark code in it (like those from fort42) and the GATESHARK2NTR will give you a plugin.
You just have to copy the plugin on your sdcard and test it. ;)
 

Nanquitas

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@itsRyan : You can do something as simple as this if you want:
Code:
void onCheatItemChanged(int id, int enable)
{
    int i;

    for (i = 0; i < 64; i++)
    {
        if (i != id)
            cheatEnabled[i] = 0;
        updateCheatEnableDisplay(i);
    }
}
Replace the onCheatItemChanged function you have by this one and everytime you're activating a cheat, all of the others cheats will be disabled.
 
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Halvorsen

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Can anyone verify that the fire emblem fates conquest cheat plugin codes work or not?
They don't, none of them in my experience. (Fire Emblem Fates, all three paths, Birthright game)
I had good luck with the Kingdom Hearts and the Majora's Mask codes, it's pretty fun to break Clock Towm with moonjump!
 
Last edited by Halvorsen,
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