Resources::LoadFiles("fs:/wiiu/apps/homebrew_launcher/resources");
Nice! Are there any images that are in the executable, but arent in any folders?..like, the blue font with bubbles.. i remember when making themes for the vwii's hbc, i could easyly edit the 3 bubble files and the background image.. but now, i cant seem to find ALL the images..If you set up compiler/libraries/etc. you should be able to replace the resources in /data/images and recompile it. This way the images will be included in the executable.
The channel also seems to try to load the resources from the sdcard so idk why it failed:
Code:Resources::LoadFiles("fs:/wiiu/apps/homebrew_launcher/resources");
Nope, that are generated on the fly. You should search for the code reffering to GuiParticleImageNice! Are there any images that are in the executable, but arent in any folders?..like, the blue font with bubbles.. i remember when making themes for the vwii's hbc, i could easyly edit the 3 bubble files and the background image.. but now, i cant seem to find ALL the images..
Thanks!Nope, that are generated on the fly. You should search for the code reffering to GuiParticleImage
Those are generated on the fly too I guessThanks!
But, how can they be generated on fly without having is own textures? I mean, there must be texture files for the bubbles and the background..no?