Homebrew Snes9xGX Mod [Preview + WiiUPro + ScreenShot button]

Zopenko

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Hi @ShadowOne333

There are screenshots packs on the web, or you can create your own with the "screenshot" button on the gx emu

As for covers you could use the @mastershoes packs or google them, i only tested with one game (killer instinct) with a generic google image and they properly loaded

Images should be named as the rom with the *.png extension

You can set the image folder locations on the menu settings,

you can set the settings to default an it will set the proper naming of the folders,

For screenshots make sure that folder already exists on the drive, otherwise an error will pop up
 
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ShadowOne333

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Hi @ShadowOne333

There are screenshots packs on the web, or you can create your own with the "screenshot" button on the gx emu

As for covers you could use the @mastershoes packs or google them, i only tested with one game (killer instinct) with a generic google image and they properly loaded

Images should be named as the rom with the *.png extension

You can set the image folder locations on the menu settings,

you can set the settings to default an it will set the proper naming of the folders,

For screenshots make sure that folder already exists on the drive, otherwise an error will pop up
Oh great, so let's say I have "Super Metroid.smc", the image should be "Super Metroid.smc.png"?
Or without the .smc?
 

Shoalinagent

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Hi.

Amazing that this is still being developed.
Just a couple of questions.
Has this implemented libsicksaxis for ps3 controller support?
Does it work with Wiiflow forwarder (mastermind pack with Coverflow)?

Thanks.
 

niuus

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Hi.

Amazing that this is still being developed.
Just a couple of questions.
Has this implemented libsicksaxis for ps3 controller support?
Definitely no. Only a couple of old builds exist that support it (not modded by Zopenko). Maybe in the future, with USB controller support a la Nintendont.
 
Last edited by niuus,
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Zopenko

Link He come to town Come to save the Princess Z
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Hi.

Amazing that this is still being developed.
Just a couple of questions.
Has this implemented libsicksaxis for ps3 controller support?
Does it work with Wiiflow forwarder (mastermind pack with Coverflow)?

Thanks.

No sixaxis support at the moment
 
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BigEyesLuigi

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Hi :)

Well to be sure, will this mod detects Wii U Pro controller automatically? I don't own a Wii U and I don't wanna waste money to buy a controller that doesn't work in this mod
 

jmckutchin

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Quick question: I've mostly used Retroarch the past several years because of several issues with SNES9xGX. The main ones I remember were SNES9XGX's tendency to make the audio really tinny sounding when you entered the menu sometimes, and that SNES9XGX didn't run at fullspeed. Have these mods fixed those issues? Thanks!
 

the_randomizer

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Quick question: I've mostly used Retroarch the past several years because of several issues with SNES9xGX. The main ones I remember were SNES9XGX's tendency to make the audio really tinny sounding when you entered the menu sometimes, and that SNES9XGX didn't run at fullspeed. Have these mods fixed those issues? Thanks!

That's all been resolved, the most recent build even got rid of the audio tinniness, because there's no more menu music or sound. Speed issues have been resolved too, no audio crackling either.
 

jmckutchin

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So would you say it's on par with the 1.0.0.2 version of Retroarch as far as SNES goes? I haven't bothered with newer releases (always buggy for Wii, slower SNES cores).
 

the_randomizer

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So would you say it's on par with the 1.0.0.2 version of Retroarch as far as SNES goes? I haven't bothered with newer releases (always buggy for Wii, slower SNES cores).

Yes, it's easily the best version of Snes9xGX to date, a lot of issues, if not most of them have been resolved.
 

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