Reggie Fils-Aimé explains how Nintendo will not repeat Wii U mistakes for the NX

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In an exclusive interview with [a]listdaily yesterday, Reggie Fils-Aimé, the CEO of Nintendo of America, explained that Nintendo needs to improve their communication of "the positioning" of the NX during its launch, going on to say how they need to do a better job helping people understand the "uniqueness" of the system and what it means for "the game-playing experience".

Furthermore, Fils-Aimé goes on to say how the NX needs to have a "continuous beat" of games for the system, which would create the urge to motivate "more and more people to pick up the hardware."

"We always do our breakdown of what worked, what didn’t, and certainly we’ve done that with Wii U, and we continue to believe that the innovation of the second screen was a worthwhile concept...... when we launch the NX—we have to do a better job communicating the positioning for the product. We have to do a better job helping people to understand its uniqueness and what that means for the game playing experience." ~ Reggie Fils-Aimé


The NX is still yet to be unveiled by Nintendo, however it is said to be a home-console/portable with datachable controllers.


:arrow: Source (main interview with Reggie himself)
 

FAST6191

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All I wanna say is please no android. PLEASE do not force devs to make mobile games!
Why would they be forced to make things like current mobile games? The systems in question can emulate "normal" games which definitely means they can have them coded from the ground up.
The kind of sales we see for DS games, which were presumably profitable else we would not have several thousand of the things, are readily seen in android and co and if they are the new market then presumably people would move to them, if they were not already.

If things were still like j2me compared to the DS then yeah it would be tricky, Android though is a fully fledged platform capable of having complex things coded for it (give or take things which needed the stylus rather than the sausages protruding from my hands I can think of nothing on the 3ds, DS or GBA which could not be made for a phone or tablet), including with all the fancy 3d graphics you might want for many, with a massive install base.

Or if you prefer they said you needed multiplayer to have a best selling game, and then we got Skyrim.
 

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well it does when nintendo is making a hybrid.
No, it does not. What matters is the performance to dollar ratio. If price was the sole deciding factor, the Wii U would've trumped the PS4 and the Xbox One.

If Nintendo had any sense, they would equip the handheld element with an x5-x7 class customised Intel Atom SoC or an AMD Ax Micro SoC which are both more than sufficient to run PS3/360-like (or better, in fact) games in terms of complexity (unheard of in the portable gaming space) and equip the main console with a robust GPU that the handheld would communicate with over PCIe upon docking (which is plug & play and hot swappable, not that anyone uses that feature anymore. With modern bandwidths and with compression in place, see Nvidia Optimus, all you need is x4 lanes to maintain 100%-90% performance) to run titles at "modern" levels of complexity. Since they're not that smart, we'll just see more bullshit.
 
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Why would they be forced to make things like current mobile games? The systems in question can emulate "normal" games which definitely means they can have them coded from the ground up.
The kind of sales we see for DS games, which were presumably profitable else we would not have several thousand of the things, are readily seen in android and co and if they are the new market then presumably people would move to them, if they were not already.

If things were still like j2me compared to the DS then yeah it would be tricky, Android though is a fully fledged platform capable of having complex things coded for it (give or take things which needed the stylus rather than the sausages protruding from my hands I can think of nothing on the 3ds, DS or GBA which could not be made for a phone or tablet), including with all the fancy 3d graphics you might want for many, with a massive install base.

Or if you prefer they said you needed multiplayer to have a best selling game, and then we got Skyrim.
Yeah that is true!
 

codezer0

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Yup, that one. Pushing back a launch date without telling anyone would screw everyone over that was involved with it.
... What?

The Saturn was expected to release in the holiday season that year. That E3 was meant to just announce it. SoJ then had the dumb idea to release it at the same day it was announced. So third parties that were working on games for it were pissed off because they weren't ready. Retailers that weren't in on it were pissed off to the point they refused to carry anything for it. What you mean is that they pushed it forward. Pushing it back implies releasing it later.
 

puss2puss

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What Fils-Aimé said is absurd.. we all knew what the wiiU was able to do, but did they forget themself? They didnt make enough games that uses all the features of the gamepad and wiimotes..
All they have to do, is more first party game, and more games that uses the console's features, then people wont bitch at all about the console.
 

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No, it does not. What matters is the performance to dollar ratio. If price was the sole deciding factor, the Wii U would've trumped the PS4 and the Xbox One.

If Nintendo had any sense, they would equip the handheld element with an x5-x7 class customised Intel Atom SoC or an AMD Ax Micro SoC which are both more than sufficient to run PS3/360-like (or better, in fact) games in terms of complexity (unheard of in the portable gaming space) and equip the main console with a robust GPU that the handheld would communicate with over PCIe upon docking (which is plug & play and hot swappable, not that anyone uses that feature anymore. With modern bandwidths and with compression in place, see Nvidia Optimus, all you need is x4 lanes to maintain 100%-90% performance) to run titles at "modern" levels of complexity. Since they're not that smart, we'll just see more bullshit.

Even though both those chips arent going to ever be used in portables? (mostly intel.) Price vs power, pascal has polaris beat. An X2 ARM chip running pascal architecture beats the x86 Ps4 and XBONE.
Also dont atom and AX need cooling in some way?
 
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Even though both those chips arent going to ever be used in portables? (mostly intel.) Price vs power, pascal has polaris beat. An X2 ARM chip running pascal architecture beats the x86 Ps4 and XBONE.
Also dont atom and AX need cooling in some way?
Intel and AMD chips are used in portables all the time. There's dozens of Atom-powered tablets, there are even fully functional micro-PC's the size of USB sticks - look up Compute Sticks. As for AMD, the Micro line exists exclusively for use in tablets. You seem to be a couple years behind on tech, you're perpetuating myths from the 90'ies.

Beats in what? At what clock? With what power consumption? More jerk-off stats with no concrete information about the application.

The Tegra X1 has a TDP of 15W, it's on the verge of necessitating active cooling when going full blast and X2 is unlikely to be any different as the X line is not made for portable applications, it's made for automotive and marine applications, not phones or tablets. Debating its use in a handheld is pointless because you can't feasibly use it in a handheld anyways.

Pascal is a GPU microarchitecture, not a CPU microarchitecture. This has nothing to do with our ARM vs. x86 debate. Naturally a new GPU microarchitecture beats an old one, nobody is surprised.

Intel Atoms and AMD Micros don't need active cooling solutions, no CPU under 15W TDP does. They usually peak at 5W, so little that many models can operate heatsink-less.
 

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Intel and AMD chips are used in portables all the time. There's dozens of Atom-powered tablets, there are even fully functional micro-PC's the size of USB sticks - look up compute sticks. As for AMD, the Micro line exists exclusively for use in tablets. You seem to be a couple years behind on tech, you're perpetuating myths from the 90'ies.

Beats in what? At what clock? With what power consumption? The Tegra X1 has a TDP of 15W, it's on the verge of necessitating active cooling when going full blast and X2 is unlikely to be any different as the X line is not made for portable applications, it's made for on-board car computers and marine computers, not phones or tablets.

Pascal is a GPU microarchitecture, not a CPU microarchitecture. This has nothing to do with our ARM vs. x86 debate. Naturally a new GPU microarchitecture beats an old one, nobody is surprised.

intel Atoms and AMD Micros don't need active cooling solutions, no CPU under 15W TDP does. They usually peak at 5W, so little that many models can operate heatsink-less.

When i say portables i mean gaming portables. With the latest nvidia tegra news, (22nd august) they had said that there would be some gaming aspect with the next tegra chips.
A real world bench mark test: http://cpuboss.com/cpus/Nvidia-Tegra-4-vs-Intel-Atom-Z3740
 
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When i say portables i mean gaming portables. With the latest nvidia tegra news, (22nd august) they had said that there would be some gaming aspect with the next tegra chips.
See my edit, you're several years out of date with x86 design and unfamiliar with thermal or power design.

The architecture wasn't used previously because it wasn't feasible - now it is. The X1, or the X2 for that matter, physically cannot be used in a portable, not at their present specs. The power consumption would kill the system and the heat would make it unpleasant to use.

Here's some boring math:

Heat aside, let's pretend that holding a +/- 40C portable is fine and focus on power alone. At 10W (assuming the SoC isn't running at full blast all the time), the CPU consumes around 9A. I(A)=P(W)/V(V), so:

9.09A=10W (average power consumption)/1.1V (operating voltage)

That'd make a 3.3V 2000mAh battery flat in under an hour, provided voltage regulation was 100% efficient, which is physically impossible. It's a 3.3V battery, so we need a voltage regulator to drop it to 1.1V:

3.3V/1.1V=3

So we increase the theoretical capacity by a factor of 3, thus:

(2Ah*3)/9.09A=0.66h

...and that's just the CPU, no screen or anything. It's not feasible unless you want the handheld to either cook or drop dead after 30 minutes of use.
 
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TheDarkGreninja

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See my edit, you're several years out of date with x86 design and unfamiliar with thermal or power design.

The architecture wasn't used previously because it wasn't feasible - now it is. The X1, or the X2 for that matter, physically cannot be used in a portable, not at their present specs. The power consumption would kill the system and the heat would make it unpleasant to use.

Here's some boring math:

Heat aside, let's pretend that holding a +/- 40C portable is fine and focus on power alone. At 10W (assuming the SoC isn't running at full blast all the time), the CPU consumes around 9A. I(A) = P(W)/ V(V), so:

9.09A=10W (average power consumption)/1.1V (operating voltage)

That'd make a 3.3V 2000mAh battery flat in under an hour, provided voltage regulation was 100% efficient which is physically impossible:

It's a 3.3V battery, so we need a voltage regulator to drop it to 1.1V:

3.3V/1.1V=3

So we increase the theoretical capacity by a factor of 3, thus:

(2Ah*3)/9.09A=0.66h

...and that's just the CPU, no screen or anything. It's not feasible unless you want the handheld to either cook or drop dead after 30 minutes of use.
Did you literally forget the google pixel c?
 

Foxi4

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Did you literally forget the google pixel c?
The Pixel C is not a portable console, it's a huge 10-inch tablet with plenty of space for a big battery and heat dissipation, stop moving goalposts. Either we're talking portable consoles or tablets, either it's supposed to fit in your pocket (hybrid) or it's the size of a small laptop.
 
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The Pixel C is not a portable console, it's a huge 10-inch tablet with plenty of space for a big battery and heat dissipation, stop moving goalposts. Either we're talking portable consoles or tablets, either it's supposed to fit in your pocket (hybrid) or it's the size of a small laptop.
The circuitry (for the x1 chip, cooling etc.) for the google pixel C could easily fit in a handheld (only taking up about 25% of the space)
 

Foxi4

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The circuitry (for the x1 chip, cooling etc.) for the google pixel C could easily fit in a handheld (only taking up about 25% of the space)
The battery required to keep it alive won't, that's what I've been explaining to you. The Pixel C uses a 9243 mAh battery, you're not going to find that in a portable - think 1200-2000 mAh.
 
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Luckkill4u

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NX = new Pixel C? Tablets usually run from 7"-12" so it may be on the big side but it's still considered portable. Personally I don't think Nintendo could do the Tablet industry.
 

TheDarkGreninja

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The battery required to keep it alive won't, that's what I've been explaining to you. The Pixel C uses a 9243 mAh battery, you're not going to find that in a portable - think 1200-2000 mAh.
Whats your definition of portable? Im not saying a console the size of a 3ds but slightly larger than a 3ds xl. Im pretty sure a console slightly larger than a 3ds xl can store a 4000/5000 mah battery
 

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