No, but should be similar with ntr-cfw. Still, I'd prefer a savegame-editing solution, rather than ram editing.
a ntr-cfw cheat plugin could be done though. I found this a while ago for ntr-cfw cheat searching:
https://www.reddit.com/r/3dshacks/comments/45iz4o/ntr_improved_ntr_debugger_client_with_gateshark/
EDIT: also, I wonder how they are storing how many lollipops a pokemon has. I bet it is a whole new block in the save, I don't think it has been added to a previous structure, as that was quite crowded already, and they seem to add all new things to new areas in the save.
But they changed how the streetpass data works to add some things, maybe that data is changed too? Or maybe there was enough space there to add the new data and keep the streetpass tags at the same place in the savegame.