Introducing NINJHAX - A Nintendo 3DS Homebrew Exploit!

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SSG Vegeta

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Testing. Checking that if you edit something like an .ini ala Wii apps it will change the icon and description, so you don't need to use the bundled icon of the app.

Notice the word Wii we're talking about the 3DS launcher all i'm saying is that roms wouldn't show unless they work with this exploit
 

SSG Vegeta

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Ryukouki

See you later, guys.
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But the icons still show right so it might happen in the future right :)


No matter what the hell I tell you, you are still going to find a way to try and prove me wrong. I can tell you all I want that its a placeholder, but then you'll still try your damndest to debunk me. Seriously. If you want ROMs that bad, go purchase one of those Sky 3DS flash chips or something, because this is not going to make you a happy person.

I can give you words straight from smealum's development blog, but then again, he's just hiding information that you're not being told. I know him well enough to know that he full well despises the idea of piracy running with his exploit.

To release or not to release

Generally speaking, the thing that’s been stopping me (and others) from releasing working exploits has been the fact that they might be used for piracy. Fortunately, that should not be a factor in this case, as by its very nature, ssspwn can not by itself allow piracy. That’s right, it’s the sweet spot that gives us just enough to get awesome homebrew code running in arm11 user mode, but not enough to break the system bad enough to let anyone do whatever the hell they want. As such, I personally have no qualms with releasing the exploit into the wild.
You might be wondering why there isn’t a download link available yet. The reason for that is that, as I mentioned, ssspwn has yet to be fixed. In my opinion, it would be dumb to burn such a nice vuln on just 6.3 when we know full well that we should be able to use this on 7.x, and possibly even 8.x+ with some work.
 
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