And would you really play a game in a language you know nothing of?
I hate to break it to you, but not EVERYONE wants the 3DS to be region free. Obviously, if Nintendo put the region lock into place, then they dont want that. This is also a boon to developers. It lets them accurately keep track of who bought what where.
Just think about it, if people were to import games from a different region, they wouldn't get the same game in their own region.
That means that their region won't get many sales, so there will be much less support for that region and anyone who doesn't import is majorly screwed over.
"Pricing. It is difficult to maintain a single pricing structure that can be applied worldwide due to currency conversion, taxes, international trade laws (e.g., European Union free movement of goods). Considerations such as local/national discretionary income, the prevalence and ease of obtaining pirated media, competing products/services and loss-leading promotion (to establish a foothold in a territory) can also affect pricing. Region-locking a console means that there is no need for pricing parity across the world; different territories can have different prices for games without people simply shopping "wherever is cheaper"."
"Sensitive regions. Some games could be regarded as offensive for religious or political reasons, and regional lockout may be required to prevent these games from being distributed in sensitive countries."
"Staggered launches. If a console is region-locked, then staggered launches of the games would be easier, as console producers could easily control the huge bow-wave of people wanting a game the moment it is released."
All of these reasons are bad, but since when do business-y practices benefit the customer? :l
Oh, so we don't deserve to have some games because they'd be cheaper than where they were originally released? People will complain about anything; it's better to complain about not getting a game than complain about the price. And about sensitivity; well the U.S. is the least sensitive country in the world. We have a right to have games that are offensive to other people just like they have the right to complain about those games. Movies are planned for release and then are released all over the world within 4 to 7 days of each other. Why can't they do the same for games? Oh right; they can't possibly make that many copies of a game. It'd be too expensive to print all that crap.
It's extremely cheap to print physical copies actually, the most expensive part is probably the ink for the manual, and games don't exactly ship with the kinds of fun manuals they used to.
Incorrect. Cartridge itself is the highest cost in production. All cartridges use NAND chip (same type of chip used in flash drive, memory card, and SSD), and NAND is much more expensive than a Blu ray disc used in PS3.It's extremely cheap to print physical copies actually, the most expensive part is probably the ink for the manual, and games don't exactly ship with the kinds of fun manuals they used to.
Incorrect. Cartridge itself is the highest cost in production. All cartridges use NAND chip (same type of chip used in flash drive, memory card, and SSD), and NAND is much more expensive than a Blu ray disc used in PS3.
Cartridge itself can cost a couple dollar itself. Cartridge is favored in handheld due to small size, low power consumption, and high reliability from no moving parts. Downside is that they are more costly.
Not for everything though. If it was, I'm sure weird Japanese sexual games would make it to the states more often. Least sensitive about violence, I can see that though.Oh, so we don't deserve to have some games because they'd be cheaper than where they were originally released? People will complain about anything; it's better to complain about not getting a game than complain about the price. And about sensitivity; well the U.S. is the least sensitive country in the world. We have a right to have games that are offensive to other people just like they have the right to complain about those games. Movies are planned for release and then are released all over the world within 4 to 7 days of each other. Why can't they do the same for games? Oh right; they can't possibly make that many copies of a game. It'd be too expensive to print all that crap.
Region lock is in place these days mostly because of reverse importation (importing games from US and EU for Japanese gamers). Unlike US and EU, video game in Japan is significantly more expensive. Japanese gamers have tendency to import games from US and EU market because it is much cheaper than buying it domestically.
Japanese games will usually have several editions. If a particular games sells well, it will have "Best" edition which is considered bargain edition.Games in the US are much cheaper than in Europe and Japan, sure, however Japan has games even cheaper than Europe, I've ordered some games from Japan and I didn't pay as much as I pay for a new one here in Europe, a normal 3DS game costs around 40€ to 50€.
For example, Dragon Quest 7 in play-asia costs 55$/41€ and that's already more expensive than the actual game.
In Amazon.jp the game costs 3,643¥ which is 36$/27€ and Pokemon X/Y pre-orders cost around the same price.
The expensive games that usually have those bonus content and cost like 6000¥, still manage to cost less than a 50€ game in Europe.
Japanese games will usually have several editions. If a particular games sells well, it will have "Best" edition which is considered bargain edition.
Pokemon X/Y has similar price for all region mainly because it is launched at the same time. For games that launched in Japan few months early (majority of them), they'll be more expensive than US/EU counterpart.