I gotta say, when I first tried CATSFC v1.11, I was pretty underwhelmed with the results.
There was the significant input delay on top of having a lower frame-rate than BAGSFC at the time.
But now that v1.28 is out, I am VERY impressed with the results!
This is the smoothest SNES experience I've ever seen on the DS, I'm glad it finally became a possibility.
I tested Super Mario World, and everything ran at a correct speed. Frameskip was present as it was needed and keep everything playing smoothly even when it had to start dropping more frames than usual.
And the scaled full-sceen with smoothing option, I had no idea such a thing was possible but it addressed the scaling issues at last, wonderful!
So yeah, I played a run of SMW from start to finish with the Star Road shortcut and had no problems at all.
I still plan to get a GCW Zero as a dedicated SNES emulation device, but I am still very happy that the DS has finally gotten this far with SNES emualation, kudos!
Edit: I tried running it briefly at Frameskip [2] 1 in 3, but can't see any issues here.
What was the problem? I've only skimmed the thread here.
There was the significant input delay on top of having a lower frame-rate than BAGSFC at the time.
But now that v1.28 is out, I am VERY impressed with the results!
This is the smoothest SNES experience I've ever seen on the DS, I'm glad it finally became a possibility.
I tested Super Mario World, and everything ran at a correct speed. Frameskip was present as it was needed and keep everything playing smoothly even when it had to start dropping more frames than usual.
And the scaled full-sceen with smoothing option, I had no idea such a thing was possible but it addressed the scaling issues at last, wonderful!
So yeah, I played a run of SMW from start to finish with the Star Road shortcut and had no problems at all.
I still plan to get a GCW Zero as a dedicated SNES emulation device, but I am still very happy that the DS has finally gotten this far with SNES emualation, kudos!
Edit: I tried running it briefly at Frameskip [2] 1 in 3, but can't see any issues here.
What was the problem? I've only skimmed the thread here.