Thank for this awesome update!
Link to update on frontpage of this thread leads to previous version of retroarch.
Classic controller pro automatic scrolling up in the retroarch "gui".
This makes it an unusable controller.
Loading .FDS roms in fceu results in dsi error.
Scrolling through game list would be more efficient it it scrolled a whole page, now it can max scroll a half page at a time.Scrolling can take a long time.
352x480P results in a lot of pixel artifacting, in the gui.
Ratio never correct at start of retroarch. one time disabling and enabling needed every time.
Ratio of 240P resolutions cannot be changed ( meant to be so? )
Ratio 4:3 ( example ) standard results in pixel "artifacts", you can see the pixels move to fit the ratio.It's like the out put is rendered in a window.
Link to update on frontpage of this thread leads to previous version of retroarch.
Classic controller pro automatic scrolling up in the retroarch "gui".
This makes it an unusable controller.
Loading .FDS roms in fceu results in dsi error.
Scrolling through game list would be more efficient it it scrolled a whole page, now it can max scroll a half page at a time.Scrolling can take a long time.
352x480P results in a lot of pixel artifacting, in the gui.
Ratio never correct at start of retroarch. one time disabling and enabling needed every time.
Ratio of 240P resolutions cannot be changed ( meant to be so? )
Ratio 4:3 ( example ) standard results in pixel "artifacts", you can see the pixels move to fit the ratio.It's like the out put is rendered in a window.