Xenoblade Chronicles X: Definitive Edition gets an even more definitive Switch 2 Edition, features 4K/60 docked performance


After datamines revealed code for 60fps in the original Switch release of Xenoblade Chronicles X: Definitive Edition, fans have patiently waited for a Switch 2 update to come along and unlock what we assumed the game was already capable of. Both announced and released today, the new Switch 2 Edition gives us this and a touch more, bumping the resolution up to 4K when docked and 1080p for handheld play.

The best things in life are however not free, and this update is no exception. Coming in at £4.19 in the UK and $4.99 in the US it won't be breaking the bank, but with the update purely bumping the resolution and framerate, it is a shame it couldn't be free. The Switch 2 Edition will also be seeing a physical release, with it slated to hit stores on the 16th of April, where you can expect to find the base Switch game and Switch 2 Edition upgrade together on one cartridge.

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There are always going be remakes/remasters, especially now when games are taking longer to make.
And if they don't remake/remaster them, folks will complain about why those games are left to rot on old platforms.

There's just no pleasing some people.
 
These are games that are playable via Backwards Compatibility so it's not "left to rot on old platforms."
I was talking about games that got remade for Switch. This upgrade isn't a remake/remaster, but an upgrade in resolution/fps for a game that got the remaster treatment on Switch that came from the Wii U, which would have died on there if it didn't get remastered.
 
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It really is a rip off charging for a bump up in resolution when this could have just been a simple standard free update. Honestly Nintendo are milking these Switch 2 upgrade buys a little too much and I don’t agree with them unless they do come with a lot more new content
 
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It really is a rip off charging for a bump up in resolution when this could have just been a simple standard free update. Honestly Nintendo are milking these Switch 2 upgrade buys a little too much and I don’t agree with them unless they do come with a lot more new content
But it isn't just a bump in resolution. As much as modders have gotten an increased frame rate with changing some variables, the companies are putting in a good amount of work to make sure it properly works under policy. They aren't simply changing a line or two in a config file, especially when there's 1.3GB of data in the upgrade.
 
But it isn't just a bump in resolution. As much as modders have gotten an increased frame rate with changing some variables, the companies are putting in a good amount of work to make sure it properly works under policy. They aren't simply changing a line or two in a config file, especially when there's 1.3GB of data in the upgrade.
Get your Specs on brr

Both announced and released today, the new Switch 2 Edition gives us this and a touch more, bumping the resolution up to 4K when docked and 1080p for handheld play. If you start up eshop on your Switch 2 and have a look it says Smoother Framerates and 4k Res Docked. If they had made it a free upgrade with the Expansion Package that would of been a better option at the least

Don’t get me wrong I’m a huge fan of the Switch 2 I luv it and buy games and upgrades and dlc’s but some of Nintendos dirty tricks like charging for the same games again that I’ve already paid big money for when first released examples Yooka Laylee, Resi Evil Village/Resi Evil 7 Cloud Editions and upgrades that have little extra content is not good in my opinion. Saying this I bought the Resident Evil Generation Bundle so I’m eating my own words a little bit but the Cloud Editions were poor having to rely on a good strong internet connection
 
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Get your Specs on brr

Both announced and released today, the new Switch 2 Edition gives us this and a touch more, bumping the resolution up to 4K when docked and 1080p for handheld play. If you start up eshop on your Switch 2 and have a look it says Smoother Framerates and 4k Res Docked. If they had made it a free upgrade with the Expansion Package that would of been a better option at the least
When you go from focusing on just resolution to then including other things after it's pointed out, you are changing your story. So none of this "get your specs on" business as if others are in the wrong.
 
Thats not how DLSS works...... That has to be applied engine level on a game by game basis. but that's another discussion.


Anyway rough explanation on how switch 1 to switch 2 works and the pricing shenanigans. I'm not defending any pricing shenanigans just laying it out how publishers see it,

Switch 2 runs switch 1 games via a translation layer everyone knows this at this point. The goal is to to get game's to run 100% as they did on the switch 1 with any performance benefits being from better hardware, Same thing as ps4 games running on ps5. It won't magically increase the resolution or frame rate caps beyond the game's limits.

So like ps4 to ps5 devs get 2 options.

1. If the performance increase in backwards compat mode is enough and your not looking to use switch 2 exclusive functions. a simple patch can be pulled off.

2. Release a switch 2 specific build. This requires recompiling the entire game and doing any additional work that's needed from that. Essentially a port. Benefit here is you get the full power of the switch 2 to work with. Downside is this is way more work and more expenses.

Most live service games will do this for free as its usually rolled into ongoing content updates.
One off games on the other hand varies. Some publishers will charge for this others will not. Depends on how much gets done with it.
Blah jab blah hdorkk.

We can edit a single or few sw1 files of games to alter the resolution

Also key word for you.

Emulation gives us exactly what bs nintendo crapped zelda out as been enhanced.

But end of the day docked functions..... now you've to pay for it.
 
Didn't Nintendo buy Panic Button the port specialists? I wonder do they charge for their work to pay for their salaries and to get back the cost of buying them?

Surely the studios name would show up in the credits of games they worked on? I'm just spit balling bros.

Cus why is Danky Kang Update Free and Pokemon update free but Xenoblade X is paid and a few others are paid? Hmmmm 🤔
 
Blah jab blah hdorkk.

We can edit a single or few sw1 files of games to alter the resolution

Also key word for you.

Emulation gives us exactly what bs nintendo crapped zelda out as been enhanced.

But end of the day docked functions..... now you've to pay for it.
Let's be real here. It takes a decent amount of additional power over what the platform provides just to emulate it.
 
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NGL, when i wrote my first comment, I totally forgot that the switch uses a different enough architecture that it needs a translation layer. IDK why they did it that way, but if it is an actual well made native recomp/port it kinda makes sense.

Also, i am a bit confused on how the pricing actually works. Is this $5 in addition to the normal game cost to buy? meaning that if you don't own the game already you are paying $65 for an 11 year old game. a $5 upgrade option is better than making everyone pay $60 but jeez. Most games have long since had a price cut by that point.

Still dumb. People wished for old games to stop being stuck on old hardware, and the monkey's paw curled.
 
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The Switch 2 Edition definitive edition of 3DS edition from new 3ds edition
Post automatically merged:


Its 11 year old game. Im sick of 11 year old games being officially released constantly at this point. Its not even a surprise anymore, im expecting for some new remake, remaster, definitive edition, definitive of definitive, remake.
Its like being stuck in a nuclear shelter and eating 50 year old tuna cans for 20 years. No new and fresh fish.

These type of games should be shadow dropped not even mentioned.
Still yapping on about nothing.

"Its 11 year old game" yes and? Its age changes nothing. It's still a game myself and many others didn't play or finish given its access. "No new and fresh fish" to you maybe. To others, these are new given it was on a console that didn't fair every well. Especially if it's a series they only got into recently. That's how the medium works. As technology and platforms changes, it makes sense to reintroduce it a new audience or respond to changes in the market.

Your analogy makes no sense because games do not age like food. What you gain from games (usually) does not degrade but your access to them can. And as mentioned before, there is still new "fish" being released. It's like being made at book reprints or updates in editions.

But putting that aside, why would you not mention a release like this? Why would you not advertise your game's new content? Especially in one of your bigger franchises? Given the point is to make it more accessible, why would you NOT want to let people know they can access this game?

You come off as being upset for the sake of it, without knowing what you're talking about. Because X Definitive Edition will have been out for a year next month. And this update WAS shadowdropped, released right when it was announced. That's not to mention how the initial release already had a low profile, bring announced in October 2024 only via a trailer, not a direct or major spectacle. No special edition either. So it was already low profile as you suggested... And you're still mad? A year later?


Rereleasing games like X, which is no longer being sold for its end of service platform, is not the problem. Accessibility is a good thing and, yes, should be mentioned. A problem arises when you have pricing habits like Nintendo (both regarding full price games and charging for upgrades) or whatever SEGA is doing. And remakes are their own can of worms but it's also not relevant right now.

"Its old" doesn't mean they shouldn't port it forward, and "they should be making new things" makes no sense because they have! They've been doing both! So what's the problem? Because it sounds like you just hate rereleases on principle. And it's a not a good one.
 
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At this rate... just give all the Xenoblade games a Switch 2 version. Are we really trying to overprice old games with 60fps now? Thats why Nintenhoe :wtf:spends too much time tracking down every emulator out there.
 
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