QUOTE said:As the portable gaming market quickly becomes fragmented by all sorts of new devices, Sony’s strategy seems to be “throw one of everything at the wall and see what sticks.”
[...]
But Apple and Nintendo at least know who they are. Apple has two very similar devices that play a lot of the same content. Neither of them has a single button, and Apple doesn’t make any of the games. Instead, it is leading the charge of the garage-developed, digitally distributed touch-based game.
Sony is taking the exact same tack. Phones with buttons? Tablets without buttons? Subsidized Android phones? High-end gaming-only devices? Cartridges? Downloads? Whatever it is you want, Sony will sell you one. And if (Sony) you think it will be able to provide robust, high-quality software support for every one of these devices simultaneously, then I have a bridge I would like to sell you. It’ll cost less than an NGP.
[...]
1994 was a confusing time. In the midst of all the turbulence of competing standards and marginally different models, one company released a single elegant piece of hardware. PlayStation had one function: Play games on CD. There was one model. Its simple, clear vision cut through all the confusion. It was the standard bearer for a new era of videogames.
Today’s Sony has no clear focus, and it’s going to have a tough time convincing consumers to buy any of these devices unless it finds one.
Source: Wired.com









