Wind Waker HUD Discoveries

Discussion in 'Nintendo GameCube' started by MelonSpeedruns, Sep 28, 2016.

  1. MelonSpeedruns
    OP

    MelonSpeedruns Member

    Newcomer
    2
    Jun 27, 2015
    Canada
    Hello fellow hackers, I recently found some really useful values while trying to make a 60 FPS hack for Wind Waker.

    I was able to change the HUD size to be not stretched anymore when using a 16:9 Widescreen code.

    The result look like this:
    Warning: Spoilers inside!

    I still have to fix some issues with the minimap before sending the code.

    If anybody have some ASM experience and would like to help me with that, it would be great.
     
    lampdemon, migles and TotalInsanity4 like this.
  2. EdwardElric

    EdwardElric GBAtemp Regular

    Member
    1
    Jun 24, 2016
    United States
    This is looking very nice! :P
     
  3. MelonSpeedruns
    OP

    MelonSpeedruns Member

    Newcomer
    2
    Jun 27, 2015
    Canada
    Thanks man! I'm actually trying to change Wind Waker so it looks like a legit PC version. (Widescreen, Not Stretched HUD, 60 FPS, 4K resolution, etc...)
    Right now, the thing I need the most is the X value for the elements of the HUD.
     
    Last edited by MelonSpeedruns, Sep 28, 2016
  4. _Chaz_

    _Chaz_ GBAtemp's Official Mook™

    Member
    5
    Sep 12, 2009
    United States
    You could always do this with Swiss.
     
  5. MelonSpeedruns
    OP

    MelonSpeedruns Member

    Newcomer
    2
    Jun 27, 2015
    Canada
    Right, I tried with Swiss earlier today, but it had some issues like the screen fading to black only in the 4:3 part and the main menu being only rendered in the 4:3 part too...

    Here's some screens I took with Swiss:
    Warning: Spoilers inside!
     
    Last edited by MelonSpeedruns, Sep 28, 2016
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