Hacking WiimoteLib Mod with Wii U Pro Controller Support

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GEMISIS

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Hey guys,
A month or 2 ago I went ahead and updated Brian Peek's WiimoteLib with support for the Wii U Pro Controller. I was unable to get a hold of him (Contact form is broken?), so I've put it on Github under his original license. For those interested, you can check it out at the link below.

Please note that I haven't modified the Visual Basic version, though I'm more than happy to do so if people want me to. I've also modified the example to show feedback from the controller.

Needless to say having the ability to use this controller on my computers has been fantastic :D Enjoy!

Link: https://github.com/gemisis/WiimoteLib-Pro-Controller-Mod

Edit: Brian Peek has gotten in contact with me, so these changes will be officially added into WiimoteLib at some point it sounds! :lol::yay:

-GEMISIS
 
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Posted at like 5 pm and no responses. Call me an idiot but how does this relate to the other controller stuff threads on here? Longggg day and my kids beat me down, lmfao. Bastards never get tired!!! Thanks for sharing and giving credit to who was involved.
 
Well, I've only gone through a few other threads, and haven't seen any tools for people to code their own applications with, so this should allow people to go and make their own apps with the pro controller, without needing to redo a lot of the work that's been done. I've added a structure to the WiimoteState called "WiiUPro" which allows you to get the state of all of the buttons (and Joysticks) of a connected controller.
 
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Hey guys, just wanted to update you that Brian Peek got in touch with me, and the changes will be added officially to WiimoteLib, so keep an eye out for that at some point!
 
Unfortunately not! But I see no reason why the libraries couldn't be modified to use it on a Wii with homebrew :)
 
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