Wii Doom

Discussion in 'Wii - Hacking' started by FGOD, Aug 22, 2008.

  1. FGOD
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    FGOD Wii gaming bitch

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  2. dahun

    dahun Member

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    i thougth this would be b4 quake
    seemed like it took 4ever
     
  3. noONE

    noONE ~~~~~~~~~~~~

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    Sounds awesome, Doom is still fun, hoping for some kind of multiplayer mode (local & Online)
    though.. i'll wait for newer versions, which will fix these issues:

    1 Defect Accepted Medium ---- lnuxguy The Control Stick is buggy
    2 Defect Accepted Medium ---- lnuxguy No IR.
    3 Defect Accepted Medium ---- lnuxguy A and B to work on menu.
    4 Defect Accepted Medium ---- lnuxguy No way back to Homebrew Menu.


    I'd like aiming with IR.. and buggy controls would be irritating, also.. no way back to HBC? that means i'll have to get up and walk to my wii when i want to get back [​IMG].. yeah i'm lazy.
     
  4. elfsander

    elfsander GBAtemp Fan

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    Finally doom for Wii.

    Now.. let's port Duke Nukem 3D [​IMG] [​IMG]
     
  5. Supertag

    Supertag Advanced Member

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    So it works with Doom 3
     
  6. elfsander

    elfsander GBAtemp Fan

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    ofcourse it does
     
  7. FGOD
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    FGOD Wii gaming bitch

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    that would be nice [​IMG] @ supertag

    hmmm tested it, indead some very buggy controls and movement, but it does work although there is still a lot of work to be done with the movement/controls... like making controls for changing weapons...

    but like i said, it works and it is a start [​IMG]
     
  8. HowardC

    HowardC GBAtemp Fan

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    You couldn't aim with IR in doom because you don't aim in doom. You merely align yourself with an enemy horizontally (which is done via your movement controls) and the game does the rest. IR support would really be rather pointless in this case. I mean you could use the wiimote to look left and right, but then you'd need to cripple left and right support on the nunchuck to make it work properly and it'd be akward to run down the halls.. not to mention that there wouldn't be enough buttons on the nunchuck to play properly. (You need at least three buttons besides fire.) Also analog stick support imho is also pointless. Doom was played with keyboard arrows. Doom's controls were so simple that it was ported to the snes. Classic controller support is all you need.
     
  9. killplaystation

    killplaystation GBAtemp Fan

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    The snes version was by far the worst version, GBA pwnt it
     
  10. Volkov

    Volkov GBAtemp Fan

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    every version? lol doom 3
     
  11. Pedro UK

    Pedro UK GBAtemp Regular

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    ZDoom amongst many other ports of DooM (Skulltag being my favourite) have IR aiming and it has massively increased the lifespan of DooM and wad development. I think this would be a great move for WiiDooM. The thing is, though, that WiiDooM is based on PrBoom which doesn't support freelook for the sake of 'purity' and compatibility with Vanilla DooM. PrBoom Plus does support this feature and hopefully (to my mind!) this could influence future development of this port... [​IMG]
     
  12. FGOD
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    FGOD Wii gaming bitch

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    if i am not mistaking, doom95 also has ir aiming...
     
  13. Eikon

    Eikon Member

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    yes!!!!
     
  14. noONE

    noONE ~~~~~~~~~~~~

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    I've only played about half of the original DOOM/DOOM2
    above that, i've played loads of mods and such (don't remember the exact names, but ZDOOM and Skulltag was 2 of those), which DO use vertical aiming, which i was/am hoping for.
     
  15. Eikon

    Eikon Member

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    Critiques

    Graphics are washed out
    No rumble when shooting
    Couldn't figure out how to change weapons
    Couldn't hit 'Y' to exit the thing
    No music

    I am sure all of these will be addressed as development continues. Here's hoping we see Wii Heretic soon too
     
  16. FGOD
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    FGOD Wii gaming bitch

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    maybe you can use heretic wad with this port to play heretic...
     
  17. Eikon

    Eikon Member

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    Maybe, I'll give it a try. But until they get the nunchuk analog support correct, this thing is barely playable. Kind of hard to believe you could code a doom port for Wii, yet have difficulties with analog control.
     
  18. priapism

    priapism GBAtemp Fan

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    what is the latest news on this thing? has it been updated?
     
  19. blazingwolf

    blazingwolf GBAtemp Fan

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    It was just updated today, check out www.tehskeen.com
     
  20. priapism

    priapism GBAtemp Fan

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    i installed version 0.2 today but i didn't have any previous versions so i can't tell how much it has improved. what i can say is that the IR turning isn't quite right especially since the absence of an on screen reticule makes it hard to know exactly where on the screen i am pointing.