- Joined
- Jan 5, 2009
- Messages
- 847
- Reaction score
- 100
- Trophies
- 2
- Age
- 45
- Location
- Perth,Australia
- Website
- Visit site
- XP
- 1,469
- Country



Found it, At a torrent site >:]Cooltad said:A Pong homebrew would probably be a good start.
Yes, It would :3
Posts merged
QUOTE(Ace Faith @ Mar 18 2010, 05:06 PM) Wouldn't you need the BIOS of the GBA to make the emulator run at all? I believe I've seen it float around on some lesser legal downloading websites, but best of luck to ya! Though I'd recommend you get more people interested in this, since it'd take an awesome load off our backs to be able to emulate the GBA on the DS.
I also thought of maybe a GBA ROM trimmer for the PC could lower the filesize of the ROM and making it strain less on the low RAM the DS has.
Are these ideas any good?
Arkansaw said:ZeWarrior said:Arkansaw said:DeltaBurnt said:Arkansaw said:Doesn't need to, DS can play GBA games...
Not pirated GBA games.
He's wants to know how to play GBA games with a normal slot-1 flashcart.
use a GBA flashcart, duh
Try inserting a GBA Flashcart into my DSi.
Try inserting a NDS Flashcart into my GBA.




I remember it too.Sonicandtails said:A very long time ago there was a proof of concept of GBA emulation on the NDS. This would be at least two years+ old, and was shown off here at GBAtemp with video. It was shown playing Wario Land 4 with no sound and if I recall correctly some strange graphical bugs. I've searched many times on Google to find it again, with no luck. I have multiple sources who remember it as well, but can't recall what it was called or where it is now. It was apparently the absolute best you could do with the CPU/RAM constraints for emulation, a pure tech demo that I'm not even sure was released.
Edit: It may have been GBAXDS which was a hoax, but I'm not sure.



raulpica said:Another thread of this? Oh please.
Okay, I won't be totally negative this time, and give some pointers.
You're better looking at gpSP ARM sources than VBA's. The iPlayer's GBA emu is based on that. Or so it seems.
You're also gonna need to do some serious voodoo to make up with that clear lack of RAM. As someone said, streaming a ROM directly from Slot-1 isn't possible, as GBA games require REALLY LOW latencies to work. Putting everything in RAM would be your best chance, if only the DS didn't have just 4MBs. And DSi mode hasn't been cracked yet nor it seems to be happening soon.
But as someone in here might know, the iPlayer's also got a 270mhz CPU under its belt. And the DS normally has just got a 67Mhz ARM9. You might think of relying the sound emulation part on the ARM7, but it still won't be that much of a gain. So expect sluggish performances at best.
...And there you have why GBA on Slot-1 without additional hardware won't ever be possible.
Now, if we weren't talking about emulation... well, that's another story, and only Exophase and few others would be able to pull it through, at massive cost for performance.
If you're keen on technical readings, I'll link to some posts here on the 'temp, but I'm pretty sure this will be enough. Enjoy![]()

That's what I was referring to with "Now, if we weren't talking about emulation...".macgeek417 said:No, use the ARM7 for the GBA code.
A virtual machine like VMWare verses an emulater
![]()
iirc, iplayer has MIPS, not ARMraulpica said:You're better looking at gpSP ARM sources than VBA's. The iPlayer's GBA emu is based on that. Or so it seems.


Nope. It's probably ARM. Exophase himself said that here.mercluke said:iirc, iplayer has MIPS, not ARMraulpica said:You're better looking at gpSP ARM sources than VBA's. The iPlayer's GBA emu is based on that. Or so it seems.

