What games do you enjoy the most?

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I enjoy rhythm games (Rock Band on 360, iPhone and DS, Rhythm Heaven), racing (NFS: Hot Pursuit, Mario Kart, waiting for Ridge Racer 3DS), platformer (the classic tag team of Crash and Spyro, Portal), LEGO (it deserves a genre of its own, I LOVE it!). When it comes to platformers, I really enjoy games with lots of adventure, roaming, puzzles, collecting, upgrades. I consider OoT as a benchmark and so far the only game I've played that comes close to OoT is Portal. I'll have a brilliant summer this year with Portal 2 and OoT 3D.
 
I enjoy a lot of games, but this just a list of games I could play over and over again
Yoshi's Island: My first SNES game and man was it worth it. I have had that game since I was about 5 years old and can play most of it with my eyes closed from the other room, but damn I love that game.

Portal: Just Portal, what more can be said about that that has yet to have been spoken a million times before.

Half Life: Same as Portal

Castlevania: Very little is wrong with these games other than those awful 3D versions they try to make and every 3D version is just shit, even the new ones, they are just bad, but the 2D version, mostly the Open-World RPG styled ones are the best.

The Pokemon games + Pokemon Mystery Dungeon games: I grew up on Pokemon on the hand-held and they are still fun. As for the Pokemon Mystery Dungeon games, a lot of people have mix feelings about them, some say they suck and others like them, I loved them, I love Dungeon Explorers and being able to play as my favorite pokemon in them just add the icing on the cake.

Super Mario Land 2: 6 Golden Coins: I don't know that many people that have played this game, but this game kicks ass! It combines all the fun of platforming and even Adventure elements. I mean it is just plain fun and honestly I wish there was a reboot of this game with all the same stuff, just new graphics or something so people know how great this game is!

Silent Hill 2: Perfection in a box

And last being Eternal Darkness: Sanity's Requiem: I have played this game countless times over and in all the different modes and this game is purely a hidden jem.
 
Naruto:Clash of Ninja/GNT
Super Smash Bros.
Call of Duty(4 and up)
Monster Tale(is badass!)
And basically anything that can allow me to chain massive combos and whale on hoards of enemies in quick succession. Overkill would be a nice touch!
 
I like games with a sense of adventure and scale. Games that I can look back on as an experience, not just an exercise in wasting time. I love games that take me to different varied locations throughout like Afterburner and Outrun. I also love RPGs where I know there's some sort of epic final battle with the fate of the world hanging in the balance to look forward to, provided the characters are well written and it features plenty of variation and exploration. Having ridiculously over the top attacks helps. Here's a few examples.

- Outrun 2006 Coast to Coast. I absolutely adore this game. Simple fun but every ride is an adventure, speeding through levels that change every couple of minutes to give a sense of adventure and freedom. Same principles apply to Afterburner Climax, Starwing and Lylat Wars, the old Sonic the Hedgehog games before they felt the need to have a story, etc.

- The Final Fantasy series rarely lets me down, although said letdowns have been a lot more frequent since 12. The older games all feel like grand adventures to save the world from a very distinct evil, huge bosses and devastating magic, etc. These days the series is far too political and preachy. Will you just give me some psychotic villain to slay with characters that don't whine like prepubescent girls about everything? Compare FF4/6 to FF13. NO FUCKING CONTEST.

- Ace Combat series, specifically the PS2 installments. Ace Combat Squadron Leader is to me the very best flying game ever created, or at the very least tied with the Starwing/Lylat Wars duo, which as they're so similar I class them as one game. It had everything. It had enough drama to keep me interested but not so much that the characters became irritations. Plenty of levels with variation in both design and execution. It also managed a great sense of scale and immersion, by the last few levels I have the distinct feeling that everything is riding on my wings and I actually care who survives the story. A very difficult feeling to create.

That's the basics of my favoured style of game.
 

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