Hacking WAD Packer v0.0001 released!!!

  • Thread starter Thread starter zombolo
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kirbyman123 said:
I need help please i beg you. I have a dc2key usa wii and only have a mac. Is their any way to install vc games on my wii?
Yes and it's very easy, you just need an internet connection and some Wii-Points!
 
Alright i managed to pack the Bomberman 93' Rls from the site that was posted some time ago.
Im now busy to Dump my Wii Data with the NAND Dumper.If someone want to try that one pls PM' me.
 
Hardys said:
Alright i managed to pack the Bomberman 93' Rls from the site that was posted some time ago.
Im now busy to Dump my Wii Data with the NAND Dumper.If someone want to try that one pls PM' me.
I would but i don't think it's gonna work man. It's probably not decrypted.
 
The Frenchman said:
Hardys, did you get it to work? because packing is easy, but without correct tik and cert it's not gonna work.
The .cert is the right one but the tik was made by me.
After my NAND Dump is finished, I will try to pack Mario 64.
 
Guys i built my first working .wad file , i had somebody on iRC install it and they told me it works (they've never ran the channel it installed) so its legit.

If i can get a secondary person to try it out HERE is the wad
 
Jay84Jay said:
Guys i built my first working .wad file , i had somebody on iRC install it and they told me it works (they've never ran the channel it installed) so its legit.

If i can get a secondary person to try it out HERE is the wad
It seems small...1MB
What Game is it?
 
Aha... got it working. Now the VC SMB3 size is 2mb. Strange. I downloaded a SMB Title.wad a while ago and it was 13mb. Why the size difference?
 
Hardys said:
The Frenchman said:
Hardys, did you get it to work? because packing is easy, but without correct tik and cert it's not gonna work.
The .cert is the right one but the tik was made by me.
After my NAND Dump is finished, I will try to pack Mario 64.
packing mario64 doesn´t work yet.
i tried it the whole day.
but according to the people at elotrolado the next version will read the tmd and only pack the files that are needed for the game.
 
Hardys said:
Jay84Jay said:
Guys i built my first working .wad file , i had somebody on iRC install it and they told me it works (they've never ran the channel it installed) so its legit.

If i can get a secondary person to try it out HERE is the wad
It seems small...1MB
What Game is it?

its not a vc game , its a custom homebrew channel , im packing up my contents to prove its not a premade wad file
 
Harsky said:
Aha... got it working. Now the VC SMB3 size is 2mb. Strange. I downloaded a SMB Title.wad a while ago and it was 13mb. Why the size difference?
It should definately be more than 2mb though.
 
[Truth said:
]
Hardys said:
The Frenchman said:
Hardys, did you get it to work? because packing is easy, but without correct tik and cert it's not gonna work.
The .cert is the right one but the tik was made by me.
After my NAND Dump is finished, I will try to pack Mario 64.
packing mario64 doesn´t work yet.
i tried it the whole day.
but according to the people at elotrolado the next version will read the tmd and only pack the files that are needed for the game.
So do you think the problem is that it's packing the wrong files compared to the tmd?
 
I have created the wad of the HB Channel and it works perfectly!
Rapidshare link
grog.gif
 
mb01 said:
[Truth said:
]
Hardys said:
The Frenchman said:
Hardys, did you get it to work? because packing is easy, but without correct tik and cert it's not gonna work.
The .cert is the right one but the tik was made by me.
After my NAND Dump is finished, I will try to pack Mario 64.
packing mario64 doesn´t work yet.
i tried it the whole day.
but according to the people at elotrolado the next version will read the tmd and only pack the files that are needed for the game.
So do you think the problem is that it's packing the wrong files compared to the tmd?
That makes senses.
That may be the Reason for that small amount of VC Games.
 
hill said:
Did I miss something? How are you guys creating a .wad of .elf files?
That's what i would like to know. This means we should be able to make separate channels for all our emulators and gecko region free.
 

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