Hacking VitaCheat/FinalCheat Database

Udaius

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Nobody made codes for God Wars Future fight or Legend of heroes? Weapons accessors armor?

Reason there isn't any for ToCS 1&2 is due to data moving around for the inventory thus requiring a pointer code, and even with a pointer code you'd then have to figure out all the offset digits for all the weapons and accessories and hope that they can be compressed into a shortened code, tbh its not really worth the trouble, best option is to use the code I made for the first game at least tht lets you change current equipped gear til you find something your after by messing around with different digits. I already mentioned needing help with people testing for compiling a possible list of digits for gear but doubt tht will happen
 

SkullHex2

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I'm not sure I'm including the correct offsets in the cheat I'm trying to make. This is what I have:
nobrx3.png


2iijvxs.png

This should be the cheat:
Code:
_V0 Infinite Health
$3202 81FDDFE0 FFFFFA58
$3200 00000000 45813800
$3300 00000000 4581461F

So the first pointer offset should be FFFFFA58, and the second 45813800, right?
What about all the other offsets I see in the AR cheat on TempAR? Should I just ignore them?
 

eighthdayregret

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I'm not sure I'm including the correct offsets in the cheat I'm trying to make. This is what I have:
nobrx3.png


2iijvxs.png

This should be the cheat:
Code:
_V0 Infinite Health
$3202 81FDDFE0 FFFFFA58
$3200 00000000 45813800
$3300 00000000 4581461F

So the first pointer offset should be FFFFFA58, and the second 45813800, right?
What about all the other offsets I see in the AR cheat on TempAR? Should I just ignore them?
Um... no. 45813800 is the value you entered, not an offset. Looks like 8EC is your other offset.
 

rascalitous

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Just wanna say, thank you so much guys.. especially who share their code... it's really help me...
I tried to find the cheat by myself but no luck lol
 

SkullHex2

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All what others? Based on the code created in TempAR, there's only two.
The ones in bold:
681FDDFE0 00000000
681FDDFE0 00000000
DC000000
FFFFFA58
B0000000 00000000
B0000004 00000000

000008EC 45813800
D2000000 00000000
How can you tell the difference between those and the actual offsets?
Forgive me if this is a stupid question, I know I'm a noob.

Anyways I still haven’t been able to find a single pointer. Perhaps someone can try with Mary Skelter and One Piece: Burning Blood and tell me how deep you have to go to find something. I went all the way down to the eighth level and there isn’t even the smallest hint of green.
 
Last edited by SkullHex2,

kaymynd

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In Soul Sacrifice Delta, I managed to max both of my levels, even though you normally can't. Just search for your actual blue/red levels and bump them up to 100. You essentially have an effective level of 200 instead of 100, with all the bonuses of both. It's pretty great. You don't need to find EXP or anything, the actual level is easy to find and edit. Oh and it isn't visual, I made sure to check that my stats went up. I can't remember if it was dec or float, but I think dec. Just play around a bit and you should be able to find it.

Now if anyone could update the old Korean Maidump codes to work with the US Nonpdrm version, that would be excellent! That one had codes to max out offerings, make them unbreakable, unlimited skill time etc. That stuff is beyond me however.

Currently working on this, most of them work right of the bat, i have unbreakable offering, invincible, life or/and magic lvl99 or higher if you want in right arm and lvl rewrite menu, life or/and magic lvl exp in mission, and infinite life, working. the others still need to be fixed. Would you or anyone like to test to see if it works for you? I used original soul sacrifice delta game.
Heres the file just rename to .psv and please let me know if it works or has bugs. Next step is to get the nonworking codes working again, anybody care to help?
 

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eighthdayregret

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The ones in bold:
681FDDFE0 00000000
681FDDFE0 00000000
DC000000
FFFFFA58
B0000000 00000000
B0000004 00000000

000008EC 45813800
D2000000 00000000
How can you tell the difference between those and the actual offsets?
Forgive me if this is a stupid question, I know I'm a noob.

Anyways I still haven’t been able to find a single pointer. Perhaps someone can try with Mary Skelter and One Piece: Burning Blood and tell me how deep you have to go to find something. I went all the way down to the eighth level and there isn’t even the smallest hint of green.
Look here: http://raing3.gshi.org/psp-utilities/page/PSP/CodeTypes
 

ninjacheat89

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Hello Guys, I know i asked for this game but i wanted to know if anyone had any luck getting codes for Don't Starve: Giant Edition? Thanks in advance
 

reqless

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Found a way to freeze time in Atelier Rorona (PCSE00466), just go to memory 8191DA90, start to add new address, turn code on, profit. Works for synthing, resting, and traveling.

If you want to try it on one of the others, just do a fuzzy search range of how many days you think have gone by with some room to spare. Make a day pass and re-search with > symbol, keep going until you have 1-2 results. I say have some extra room because this game counts y1 m1 d1 as the start but you begin a file at y1 m1 d8.

Thank you, this method worked for "Atelier Escha & Logy: Alchemists of the Dusk Sky" to freeze time. The address for version PCSB00906 is 817ED500 (set to value 8B). If this address doesn't work use vitacheat's fuzzy search and follow the steps above.

Money is also easy. Buy/sell until you find the value with vitacheat and just change it to 9,999,999.

I was also able to hex edit the exp values of Logy & Escha after starting a new game using HxD (there is no checksum) to Lvl 50 (max). I hope this helps another person who wants to cheat one of the Atelier series. There is also a save editor for Atelier Meruru released on gbatemp.
 
Last edited by reqless,

NANASHI89

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Having problems with Neptunia Re:birth 3 on 3.68. Tekken's SP is limited. Can someone look into this, please?

Sent from my SM-T280 using Tapatalk
 

NANASHI89

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And now, Vitacheat flat out does not work on my 3.60 PS TV.

Does anyone have a working copy of Vitacheat for 3.60 Enso?

Sent from my SM-T280 using Tapatalk
 

Roah

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Yeah, good job everyone. @Roah, @eighthdayregret, @Udaius, @Smoker1, @monodevil, @jialeyne19, and more people that I'm sure has contributed in this thread over time. Thanks a lot, and with this I hope more people can appreciate your work and maybe contribute a bit so this database gets bigger. :)
Sorry got caught with work. I tend to focus on work when pushing major updates.

Thanks to you guys specially @ShumnoT (and @Smoker1) for allowing me to merge his db and for putting the repo link on the first page. @eighthdayregret and @Smoker1 for TempAR pointer search method and raing3 the creator of TempAR, without them this would not have been possible. There's too many contributors that we can't list them all here so please visit the full credits page here.

There are too many psv now that I can't list them individually here like before so refer to the changelog for any changes.

Here's the request I submitted to FinalCheat. Mostly UI stuffs. What do you guys think? Hope it gets approved for the next release.
So that whole thing with @Roah's repository being talked about on Wololo... people are leaving requests there, instead of posting here. As if the folks making codes are gonna go outta their way to create more work for themselves.
:rofl2:
I know right. Some people are weird. Just visit r/vitahacks and you'll see.
Back with some more Final Fantasy X-2 HD codes(man I've spent way too long on this game), this time some Blitzball codes.

Code:
_V0 Blitzball: Command Points
$0200 82586B3C 00000064

_V0 Pain's Blitzball stats
$0000 82587251 00000063    END
$0000 82587252 00000063    ATK
$0000 82587253 00000063    PAS
$0000 82587254 00000063    SHT
$0000 82587255 00000063    BLK
$0000 82587250 000000FF    RNG
$0000 82587257 000000FF    REC

_V0 Yuna's Blitzball stats
$0000 8258722D 00000063    END
$0000 8258722E 00000063    ATK
$0000 8258722F 00000063    PAS
$0000 82587230 00000063    SHT
$0000 82587231 00000063    BLK
$0000 8258722C 000000FF    RNG
$0000 82587233 000000FF    REC

_V0 Rikku Blitzball stats
$0000 8258723F 00000063   END
$0000 82587240 00000063   ATK
$0000 82587241 00000063   PAS
$0000 82587242 00000063   SHT
$0000 82587243 00000063   BLK
$0000 8258723E 000000FF   RNG
$0000 82587245 000000FF   REC

_V0 Brother Blitzball stats
$0000 82587287 00000063   END
$0000 82587288 00000063   ATK
$0000 82587289 00000063   PAS
$0000 8258728A 00000063   SHT
$0000 8258728B 00000063   BLK
$0000 82587286 000000FF   RNG
$0000 8258728D 000000FF   REC

_V0 Buddy Blitzball stats
$0000 82587263 00000063   END
$0000 82587264 00000063   ATK
$0000 82587265 00000063   PAS
$0000 82587266 00000063   SHT
$0000 82587267 00000063   BLK
$0000 82587262 000000FF   RNG
$0000 82587269 000000FF   REC

_V0 Shinra Blitzball stats
$0000 8258727A 00000063   CAT
$0000 82587277 00000063   PAS
$0000 82587274 000000FF   RNG

[...]
Can you and @falconcrest compile all your FF X-2 codes in one post so that I can add it to the db? I can search the thread but I want to avoid errors (ex: obsolete codes, typos, etc: pain xp). The main reason is I'm scavenging speedfly for codes and there are lots.
Pointers on Vita suck all the balls.
Can't wait for the next release. Maybe the native pointer search will fix all our problems.
pointersearch1.jpg

Codes from Roah's Digimon CS and Digimon CS:HM doesn't work. Is it just me?
I'll replace the static codes with pointer codes once I'm done with the speedfly business.
 
Last edited by Roah,

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