Hacking VitaCheat/FinalCheat Database

tomberyx

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# Title: Tales of Hearts R: Infinite Evolve
# ID: PCSG00163
# Region: Jap
# Version: 1.00
# Type: NoNpDrm
# Note: [noaslr.skprx] Plugin
# only for VitaCheat z06 and FW 3.65+
# Code Author: tomberyx
# PCSG00163

_V0 One Hit Kill
$B200 00000001 0000BABE
$3202 00000960 00041F18
$0000 00000000 FFFFF0D8
$0000 00000000 000186A0

_V0 inf.HP
$B200 00000001 0000BABE
$3102 00000960 00041F18
$0000 00000000 FFFFE508
$0000 00000000 00001E61
$3102 00000960 00041558
$0000 00000000 00004684
$0000 00000000 00001E61

_V0 inf.TP
$B200 00000001 0000BABE
$3102 00000960 00041558
$0000 00000000 0000466C
$0000 00000000 00001E61
$B200 00000001 00000000
$3102 00000960 00041558
$0000 00000000 00004688
$0000 00000000 00001E61

_V0 inf.Power-Gauge [Green]
$B200 00000001 0000BABE
$3202 00000960 00041558
$0000 00000000 00004670
$0000 00000000 00000992

_V0 Untouchable [ON-L OFF-R]
$B200 00000001 00000000
$C202 00000001 00000100
$3202 00000960 00041F18
$0000 00000000 FFFFE508
$0000 00000000 00000000
$C202 00000001 00000200
$3202 00000960 00041F18
$0000 00000000 FFFFE508
$0000 00000000 0000012C

_V0 Hold R to Fly
$B200 00000001 0000BABE
$C202 00000001 00000200
$3202 00000960 00041F18
$0000 00000000 FFFFE484
$0000 00000000 41200000
$C202 00000001 00000220
$3202 00000960 00041F18
$0000 00000000 FFFFE484
$0000 00000000 41200000
$C202 00000001 00000280
$3202 00000960 00041F18
$0000 00000000 FFFFE484
$0000 00000000 41200000

_V0 max.Multiplicator
$B200 00000001 0000BABE
$0000 00000000 00000000
$3202 00000960 00041F18
$0000 00000000 FFFFFE28
$0000 00000000 0000BB80

_V0 Instant Stage-Clear [push-Start]
$B200 00000001 0000BABE
$C202 00000001 00000008
$3002 00000960 00041558
$0000 00000000 00003754
$0000 00000000 00000004

_V0 Instant Shop [push-Select]
$B200 00000001 0000BABE
$C202 00000001 00000001
$3002 00000960 00041558
$0000 00000000 00003754
$0000 00000000 00000002

_V0 Clone-Player [push-Select]
$B200 00000001 0000BABE
$C202 00000001 00000001
$3002 00000960 00041F18
$0000 00000000 FFFFE3B0
$0000 00000000 00000000

_V0 inf.max Money
$B200 00000001 0000BABE
$3202 00000960 00041558
$0000 00000000 000046C0
$0000 00000000 2E5BF271
 

Attachments

  • PCSG00163.rar
    635 bytes · Views: 36

onetymeohnly

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If you FTP a db file while you're in the game, is there a way to make vitacheat reload it without exiting the game?
Post automatically merged:

# Title: Ultimate Marvel vs Capcom 3
# ID: PCSB00070 / PCSE00004
# Region: EU / US
# Version: 1.02
# Type: NoNpDrm
# Note: [noaslr.skprx] Plugin
# only for VitaCheat z06 and FW 3.65+
# Code Author: tomberyx
# PCSB00070

_V0 Reset-Fight [push Select] [very helpful]
$B200 00000001 00000000
$C201 00000001 00000001
$3001 0000000C 000000B0
$0000 00000000 00000009

_V0 inf.HP
$B200 00000001 00000000
$0000 00000000 00000000
$3202 000000AC 00000054
$0000 00000000 00001C9C
$0000 00000000 47435000

_V0 Punch of Dead [use Triangle]
$B200 00000001 00000000
$3202 000000AC 00000054
$0000 00000000 00001CEC
$0000 00000000 428C0000

_V0 inf.max Super
$B200 00000001 00000000
$3201 000000AC 00000080
$0000 00000000 47435000

_V0 inf.X-Factor
$B200 00000001 00000000
$3201 000000AC 000000C8
$0000 00000000 44610000
$3201 000000AC 000002B0
$0000 00000000 00000001

_V0 Instant Mega-Combo [use D-Pad] [RYU]
$B200 00000001 00000000
$C201 00000001 00000080
$3202 000000AC 00000054
$0000 00000000 00001AFC
$0000 00000000 000000E3
$C201 00000001 00000010
$3202 000000AC 00000054
$0000 00000000 00001AFC
$0000 00000000 000000DF
$C201 00000001 00000020
$3202 000000AC 00000054
$0000 00000000 00001AFC
$0000 00000000 000000DC

_V0 Instant Hadouken [push Triangle] [RYU]
$B200 00000001 00000000
$C201 00000001 00001000
$3202 000000AC 00000054
$0000 00000000 00001AFC
$0000 00000000 000000D4

_V0 Player Speed 2x
$B200 00000001 00000000
$0000 00000000 00000000
$3201 000000AC 00000058
$0000 00000000 40000000

_V0 Player [Slow-Motion]
$B200 00000001 00000000
$0000 00000000 00000000
$3201 000000AC 0000005C
$0000 00000000 3E000000

_V0 Player [Super Slow-Motion]
$B200 00000001 00000000
$0000 00000000 00000000
$3201 000000AC 0000005C
$0000 00000000 3D000000

_V0 Fight Speed -2x
$B200 00000001 00000000
$0000 00000000 00000000
$3201 0000000C 0000006C
$0000 00000000 3EE00000

_V0 Speed-Default [CPU & Player]
$B200 00000001 00000000
$3201 000000AC 00000058
$0000 00000000 3F800000
$3201 000000AC 0000005C
$0000 00000000 3F800000
$3201 000000AC 000002E8
$0000 00000000 3F800000
$3201 000000AC 000002EC
$0000 00000000 3F800000

_V0 Play as [Shuma-Gorath]
$B200 00000001 00000000
$3002 00000010 00000374
$0000 00000000 00000034
$0000 00000000 00000025

_V0 Play as [Dream-Team] Ruy
$B200 00000001 00000000
$3002 00000010 00000374
$0000 00000000 00000034
$0000 00000000 00000001
$3002 00000010 00000374
$0000 00000000 00000088
$0000 00000000 00000001
$3002 00000010 00000374
$0000 00000000 000000DC
$0000 00000000 00000001

_V0 Player [Crystal-Look]
$B200 00000001 00000000
$0000 00000000 00000000
$3202 00000010 00000374
$0000 00000000 0000003C
$0000 00000000 00000006
$3202 00000010 00000374
$0000 00000000 00000090
$0000 00000000 00000006
$3202 00000010 00000374
$0000 00000000 000000E4
$0000 00000000 00000006

_V0 Player [Old-School-Look]
$B200 00000001 00000000
$3202 00000010 00000374
$0000 00000000 0000003C
$0000 00000000 00000007
$3202 00000010 00000374
$0000 00000000 00000090
$0000 00000000 00000007
$3202 00000010 00000374
$0000 00000000 000000E4
$0000 00000000 00000007

_V0 Player [Automatic-Fight]
$B200 00000001 00000000
$3002 00000010 00000374
$0000 00000000 00000040
$0000 00000000 00000001
$3002 00000010 00000374
$0000 00000000 00000094
$0000 00000000 00000001
$3002 00000010 00000374
$0000 00000000 000000E8
$0000 00000000 00000001

_V0 Player-Size [Skinny]
$B200 00000001 00000000
$0000 00000000 00000000
$3202 000000AC 00000054
$0000 00000000 00000068
$0000 00000000 3EB00000
$0000 00000000 00000000
$3202 000000AC 00000054
$0000 00000000 00000060
$0000 00000000 3F800000
$3202 000000AC 00000054
$0000 00000000 00000064
$0000 00000000 3F800000

_V0 Player-Size [Fat-32]
$B200 00000001 00000000
$0000 00000000 00000000
$3202 000000AC 00000054
$0000 00000000 00000068
$0000 00000000 40000000
$0000 00000000 00000000
$3202 000000AC 00000054
$0000 00000000 00000060
$0000 00000000 3F800000
$3202 000000AC 00000054
$0000 00000000 00000064
$0000 00000000 3F800000

_V0 Hold Up to Fly
$B200 00000001 00000000
$C201 00000001 00000010
$3202 000000AC 00000054
$0000 00000000 00003D08
$0000 00000000 41100000
$C201 00000001 00000040
$3202 000000AC 00000054
$0000 00000000 00003D0C
$0000 00000000 C1000000

_V0 CPU HP1 [push Select]
$B200 00000001 00000000
$C201 00000001 00000001
$3202 000000AC 000002E4
$0000 00000000 00001C9C
$0000 00000000 00000000

_V0 CPU Super Slow-Motion
$B200 00000001 00000000
$0000 00000000 00000000
$3201 000000AC 000002E8
$0000 00000000 3D000000

_V0 CPU Super-Fast
$B200 00000001 00000000
$0000 00000000 00000000
$3201 000000AC 000002EC
$0000 00000000 40000000

_V0 CPU Instant-Freeze [Hold-Down]
$B200 00000001 00000000
$C201 00000001 00000040
$3202 000000AC 000002E4
$0000 00000000 00001AFC
$0000 00000000 3F800000
$C201 00000001 00000010
$3202 000000AC 000002E4
$0000 00000000 00001AFC
$0000 00000000 3F800000

_V0 CPU No Attack
$B200 00000001 00000000
$0000 00000000 00000000
$3202 000000AC 000002E4
$0000 00000000 00001C54
$0000 00000000 3F800000

_V0 CPU No-X-Factor & No-Super
$B200 00000001 00000000
$0000 00000000 00000000
$3201 000000AC 00000310
$0000 00000000 00000000
$3201 000000AC 00000124
$0000 00000000 00000000

_V0 CPU Instant Mega-Combo [use D-Pad] [RYU]
$B200 00000001 00000000
$C201 00000001 00000080
$3202 000000AC 000002E4
$0000 00000000 00001AFC
$0000 00000000 000000E3
$C201 00000001 00000010
$3202 000000AC 000002E4
$0000 00000000 00001AFC
$0000 00000000 000000DF
$C201 00000001 00000020
$3202 000000AC 000002E4
$0000 00000000 00001AFC
$0000 00000000 000000DC

_V0 CPU Instant Hadouken [push Triangle] [RYU]
$B200 00000001 00000000
$C201 00000001 00001000
$3202 000000AC 000002E4
$0000 00000000 00001AFC
$0000 00000000 000000D4

_V0 CPU Hold Up to Fly
$B200 00000001 00000000
$C201 00000001 00000010
$3202 000000AC 000002E4
$0000 00000000 00003D08
$0000 00000000 41100000
$C201 00000001 00000040
$3202 000000AC 000002E4
$0000 00000000 00003D0C
$0000 00000000 C1000000

_V0 CPU-Size [Skinny]
$B200 00000001 00000000
$0000 00000000 00000000
$3202 000000AC 000002E4
$0000 00000000 00000068
$0000 00000000 3EB00000
$0000 00000000 00000000
$3202 000000AC 000002E4
$0000 00000000 00000060
$0000 00000000 3F800000
$3202 000000AC 000002E4
$0000 00000000 00000064
$0000 00000000 3F800000

_V0 CPU-Size [Fat-32]
$B200 00000001 00000000
$0000 00000000 00000000
$3202 000000AC 000002E4
$0000 00000000 00000068
$0000 00000000 3FE00000
$0000 00000000 00000000
$3202 000000AC 000002E4
$0000 00000000 00000060
$0000 00000000 3F800000
$3202 000000AC 000002E4
$0000 00000000 00000064
$0000 00000000 3F800000

_V0 CPU [Dream-Team] Ruy
$B200 00000001 00000000
$0000 00000000 00000000
$3202 00000010 00000374
$0000 00000000 00000130
$0000 00000000 00000001
$3202 00000010 00000374
$0000 00000000 00000184
$0000 00000000 00000001
$3202 00000010 00000374
$0000 00000000 000001D8
$0000 00000000 00000001

_V0 Time-Up [Push Select]
$B200 00000001 00000000
$C201 00000001 00000001
$3201 0000000C 000000D0
$0000 00000000 00000000

_V0 inf.Time
$B200 00000001 00000000
$3201 0000000C 000000D0
$0000 00000000 43340000

_V0 Instant Win [push LR] [Arcade]
$B200 00000001 00000000
$C201 00000001 00000300
$3201 0000000C 000000B0
$0000 00000000 00000006

_V0 No Damage CPU & Player [ON-Up OFF-Down]
$B200 00000001 00000000
$C201 00000001 00000010
$3201 0000000C 000000FC
$0000 00000000 00000000
$C201 00000001 00000040
$3201 0000000C 000000FC
$0000 00000000 3F800000

_V0 Freeze Fight [ON-Left OFF-Right]
$B200 00000001 00000000
$C201 00000001 00000080
$3201 0000000C 0000006C
$0000 00000000 00000000
$C201 00000001 00000020
$3201 0000000C 0000006C
$0000 00000000 3F800000

_V0 Interrupt Fight [use Circle]
$B200 00000001 00000000
$C201 00000001 00002000
$3202 000000AC 00000054
$0000 00000000 000030B4
$0000 00000000 00000001

_V0 max.Score
$B200 00000001 00000000
$3202 00000010 00000418
$0000 00000000 00002504
$0000 00000000 000BDE31

_V0 Activate Button-Log [Arcade]
$B200 00000001 00000000
$3102 00000010 00000374
$0000 00000000 00000344
$0000 00000000 00000101

_V0 max.Volume [Over-Size]
$B200 00000001 00000000
$3202 00000010 00000418
$0000 00000000 00000050
$0000 00000000 40000000

_V0 Face to Face [no Escape]
$B200 00000001 00000000
$0000 00000000 00000000
$3202 000000AC 00000054
$0000 00000000 00003D00
$0000 00000000 41200000
$0000 00000000 00000000
$3202 000000AC 000002E4
$0000 00000000 00003D00
$0000 00000000 41200000

_V0 Camera Zoom-Out
$B200 00000001 00000000
$0000 00000000 00000000
$3202 0000000C 00000194
$0000 00000000 00000048
$0000 00000000 45098000

_V0 Camera Zoom-In
$B200 00000001 00000000
$0000 00000000 00000000
$3202 0000000C 00000194
$0000 00000000 00000048
$0000 00000000 42A00000

_V0 Camera Birds-Eye
$B200 00000001 00000000
$0000 00000000 00000000
$3202 0000000C 00000194
$0000 00000000 00000044
$0000 00000000 45098000

_V0 Camera Side-View
$B200 00000001 00000000
$0000 00000000 00000000
$3202 0000000C 00000194
$0000 00000000 00000040
$0000 00000000 C5111111

_V0 Camera Rear-View
$B200 00000001 00000000
$0000 00000000 00000000
$3202 0000000C 00000194
$0000 00000000 00000048
$0000 00000000 C51C4400

_V0 --Some codes must be activated before fight--
$0000 00000000 00000000
Can you tell me what you did in-game to find the value for the slow motion/2x speed cheats?
 
Last edited by onetymeohnly,

tomberyx

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For these codes (speed codes) there are no instructions, either they are found by luck or experience(but Dog serach Code would help..).
Only for "game Speed 2×" is there a guide, but it is also only based on luck.
The only thing that helps is experience...

Before you go further into the matter you must first learn how to create B200+ codes and of course only stable codes (if possible) otherwise you don't need to bother with speed codes or other codes.
The first step you need is B200+... come back when you are more advanced :-)
 
Last edited by tomberyx,
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onetymeohnly

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Awesome, thank you. I read your B200+ guide, thank you for that too. UPS is amazing. I'm still learning and codes like these are very interesting to learn from. Finding codes can be addicting.
 
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tomberyx

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I recommend to pic up a game where I have already made codes and try to find exactly the same codes.
This is a very good exercise to get a feeling.
It is also important to try pointer level 1.2.3 or 4 Positive/Negative and always start on pointer level 1 or 2, if you don't succeed then go higher never start from the top down and never trust a pointer code there is always a better one... or no one.
The worst part of the whole thing is testing pointer codes, that's the most time consuming part and it can be ass whit balls.
 
Last edited by tomberyx,
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tomberyx

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# Title: One Piece Unlimited World Red
# ID: PCSB00557 / PCSH00071 / PCSG00358 / PCSE00423
# Region: EU / ASA / Jap / US
# Version: 1.00
# Type: NoNpDrm
# Note: [noaslr.skprx] Plugin
# only for VitaCheat z06 and FW 3.65+
# Code Author: tomberyx
# PCSB00557

_V0 [Luffy] inf.HP & SP
$B200 00000001 0000BABE
$3102 00004D10 000043B4
$0000 00000000 00000000
$0000 00000000 00001E61
$B200 00000001 0000BABE
$3002 00004D10 000043B4
$0000 00000000 0000001E
$0000 00000000 00000001
$B200 00000001 00000000
$3102 00004D10 000043B4
$0000 00000000 00000004
$0000 00000000 00001E61

_V0 [Luffy] Walk-Speed 2x
$B200 00000001 0000BABE
$3202 00004D10 00002C08
$0000 00000000 00000058
$0000 00000000 3EA0BABE

_V0 [Luffy] Hold X to Fly
$B200 00000001 0000BABE
$C201 00000000 00004000
$3202 00004D10 00002C04
$0000 00000000 00000028
$0000 00000000 3E00BABE

_V0 [Luffy] Walk thru Walls [ON-L OFF-R]
$B200 00000001 0000BABE
$C201 00000001 00000100
$3002 00004D10 00002C04
$0000 00000000 0000006C
$0000 00000000 00000002
$C201 00000001 00000200
$3002 00004D10 00002C04
$0000 00000000 0000006C
$0000 00000000 00000000

_V0 [Luffy] max.Lvl.[after Fight]
$B200 00000001 0000BABE
$3102 000040C0 0000082C
$0000 00000000 00000586
$0000 00000000 0000000F

_V0 [Luffy] Walk on Air [hold X]
$B200 00000001 0000BABE
$C201 00000000 00004000
$3002 00004D10 00002C04
$0000 00000000 00000070
$0000 00000000 00000002

_V0 [Unlock] all Items [Storage]
$B200 00000001 0000BABE
$7002 000040C0 0000091C
$0000 00000000 00002EEC
$7702 00000000 00000063
$00FF 00000002 00000000

_V0 inf.max Money
$B200 00000001 0000BABE
$3201 00011AC0 00000E64
$0000 00000000 0076ADF1

_V0 inf.max Pirate-Points
$B200 00000001 0000BABE
$3201 00011AC0 00000E74
$0000 00000000 00012FD1

_V0 [Coliseum] Rang 1
$B200 00000001 0000BABE
$3201 00011AC0 000015D4
$0000 00000000 00000001

_V0 [Player-Size] Big-Head [ON-Up OFF-R]
$B200 00000001 0000BABE
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000014D0
$0000 00000000 40800000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000014D0
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000014F8
$0000 00000000 40800000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000014F8
$0000 00000000 3F800000

_V0 [Player-Size] Long-Arms [ON-Up OFF-R]
$B200 00000001 0000BABE
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001E18
$0000 00000000 40000000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001E18
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00002688
$0000 00000000 40000000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00002688
$0000 00000000 3F800000

_V0 [Player-Size] Big-Arms [ON-Up OFF-R]
$B200 00000001 0000BABE
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001E40
$0000 00000000 40400000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001E40
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001EAC
$0000 00000000 40400000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001EAC
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000026B0
$0000 00000000 40400000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000026B0
$0000 00000000 3F800000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 0000271C
$0000 00000000 40400000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 0000271C
$0000 00000000 3F800000

_V0 [Player-Size] Big-Chest [ON-Up OFF-R]
$B200 00000001 0000BABE
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001420
$0000 00000000 40000000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001420
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000013F8
$0000 00000000 40000000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000013F8
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001384
$0000 00000000 40000000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000013B4
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 0000138C
$0000 00000000 40400000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 0000138C
$0000 00000000 3F800000

_V0 [Player-Size] Big-Pants [ON-Up OFF-R]
$B200 00000001 0000BABE
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001348
$0000 00000000 40000000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001348
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001320
$0000 00000000 40000000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001320
$0000 00000000 3F800000

_V0 [Player-Size] Long-Hair [ON-Up OFF-R]
$B200 00000001 0000BABE
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001614
$0000 00000000 3FA00000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001614
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001628
$0000 00000000 3FA00000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 00001628
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 0000162C
$0000 00000000 3FA00000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 0000162C
$0000 00000000 00000000

_V0 [Player-Size] Long-Neck [ON-Up OFF-R]
$B200 00000001 0000BABE
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000014E4
$0000 00000000 3FD00000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000014E4
$0000 00000000 3F800000
$C201 00000001 00000010
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000014FC
$0000 00000000 3E600000
$C201 00000001 00000200
$3203 00004D10 00002BD8
$0000 00000000 FFFFFFC0
$0000 00000000 000014FC
$0000 00000000 3C800000
 

Attachments

  • PCSB00557.rar
    906 bytes · Views: 36
  • PCSH00071.rar
    907 bytes · Views: 28
  • PCSG00358.rar
    909 bytes · Views: 28
  • PCSE00423.rar
    906 bytes · Views: 32
Last edited by tomberyx,
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faythdus

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# Title: Soldner-X 2 Final Prototype
# ID: PCSB00596 / PCSE00463
# Region: EU / US
# Version: 1.00
# Type: NoNpDrm
# Note: [noaslr.skprx] Plugin
# only for VitaCheat z06 and FW 3.65+
# Code Author: tomberyx
# PCSB00596

_V0 Untouchable
$B200 00000001 0000BABE
$0000 018C1B4C 000000FF

_V0 Instant PowerUp [hold Select]
$B200 00000001 0000BABE
$C202 00000001 00000001
$0200 018C1C50 3F800000

_V0 Instant Shock-Limit [push R]
$B200 00000001 0000BABE
$C201 00000001 00000200
$0200 018C1C7C 00000169

_V0 Instant 4x Mini-Ships
$B200 00000001 0000BABE
$0000 00000000 00000000
$4201 018C1B98 00000001
$0004 00000004 00000000

_V0 inf.max Shockwave
$B200 00000001 0000BABE
$0000 00000000 00000000
$0000 018C1C4F 00000001

_V0 inf.max Shock-Wave [Limit]
$B200 00000001 0000BABE
$0000 018C1C12 0000000F

_V0 max.Waffenenergie
$B200 00000001 0000BABE
$0100 018C1A60 00000400
$0100 018C1A64 00000400
$0100 018C1A7C 00000400

_V0 Stop-Scrolling [hold X]
$B200 00000001 0000BABE
$C202 00000001 00004000
$0000 018C030C 00000001
$C202 00000001 00000000
$0000 018C030C 00000000

_V0 inf.Lives
$B200 00000001 0000BABE
$0000 018C1A40 00000004

_V0 inf.Energie
$B200 00000001 0000BABE
$0200 018C1A44 000003FD

_V0 max.Score
$B200 00000001 0000BABE
$0200 018C1A38 2E5BF271

_V0 [Adwards] max.World
$B200 00000001 0000BABE
$4201 024A08AC 01010101
$0009 00000004 00000000

_V0 [Adwards] Unlock Weapons & Extras
$B200 00000001 0000BABE
$0200 0249F7E8 FFFFFFFF

_V0 [Settings] Unlock all Difficulties
$B200 00000001 0000BABE
$0000 0249F80C 00000006

_V0 Weapon 1
$B200 00000001 0000BABE
$0000 018C1C3C 00000001

_V0 Weapon 2
$B200 00000001 0000BABE
$0000 018C1C3C 00000007

_V0 Weapon 3
$B200 00000001 0000BABE
$0000 018C1C3C 00000008

_V0 Weapon 4
$B200 00000001 0000BABE
$0000 018C1C3C 00000009

_V0 Weapon 5
$B200 00000001 0000BABE
$0000 018C1C3C 0000000A

_V0 Weapon 6
$B200 00000001 0000BABE
$0000 018C1C3C 0000000B

_V0 Special-Operation [push Select]
$B200 00000001 0000BABE
$C201 00000001 00000001
$0000 016690EA 00000001
All code work fine Except Instant 4 Mini Ship code. Maybe this is missing the condition code to active miniship. So can you fix this code ^^
 

tomberyx

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This code only works if it is activated first. Somehow this code does not harmonise with other codes. I hope I'm saying the right thing, I haven't dealt with this code much, it wasn't important for me...
 
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faythdus

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This code only works if it is activated first. Somehow this code does not harmonise with other codes. I hope I'm saying the right thing, I haven't dealt with this code much, it wasn't important for me...
This code still wont work actived first. When get 1 mini ship the code work for 3 miniships. So maybe this code is still not correct ^^
 

tomberyx

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I do not want to deal with this code, it is not interesting for me.
But you could do some experiments to see if you find the right one.

Try changing these values;

_V0 Instant 4x Mini-Ships [original]
$B200 00000001 0000BABE
$0000 00000000 00000000
$4201 018C1B98 00000001
$0004 00000004 00000000

_V0 Instant 4x Mini-Ships (change X)
$B200 00000001 0000BABE
$0000 00000000 00000000
$4X01 018C1B98 XXXXXXXX
$0004 00000004 00000000
Post automatically merged:

How far apart are items? Is it possible that the game is reverse stacking them? As 1 item, item is in slot 1. Pick up another item, item 2 is in slot 1, and item 1 is in slot 2.
I think I actually own that game, and I know I've played it, but every time I think about downloading it, even though I don't know why, it always seems like a bad idea. I'm just kinda like, "Nah, man. It's cool."

I have been working on a massive like... thing for Cladun Returns. Like your Disgaea stuff, but without the pictures, probably. I know just about everything about hacking the absolute f**k out of the Cladun games. The first one is in my top 10 favorite games ever.
Anyway, in Cladun, all your equipment is mixed together. Multiple types of weapons, armor, and shields, but you can't view them that way. At all. Ever. Except in code. But the items are all arranged by when you pick them up, and there's a counter for your items. As in, say you have 3 swords, 2 sets of armor, a 9 shields, the counter address adds those up, so it would be 0000000E.
Maybe you have something like that going on.

@Yohoki Did you ever see this?
Code:
# ID: PCSB00769
# Title: Geometry Wars 3: Dimensions
# Region: EU/AU
# Version: 1.00
# Type: NoNpDrm
# Code Author: xJam.es

 # Setup:
# 0x82000000 - Pointer
# 0x82000004 - Multiplier Temp Pointer
# 
# 0x82000100 - Multiplier Temp Value

 _V1 * Always On *
$DB01 82000000 81000000
$5200 82000000 81B095B8 # Pointer #1
$DB01 82000000 81000000
$5200 82000000 81C095B8 # Pointer #2

 _V0 Freeze Deadline Timer: Press /\
$3201 82000000 00000D4A # Timer Tick
$3300 00000000 3F000000
$3201 82000000 00000D90 # Timer Total
$3300 00000000 3F800000
$C201 00000001 00001000 # Press Triangle
$3201 82000000 00000D90 # To Die
$3300 00000000 00000000 # (Timer Hits Zero)

 _V0 Infinite Lives
$3201 82000000 00000E5C # 0x0E5C Lives
$3300 00000000 00000001

 _V0 Infinite Bombs
$3201 82000000 00000E60 # 0x0E60 Bombs
$3300 00000000 00000001

 _V0 Infinite Sniper Ammo
$3201 82000000 00000E84 # 0x0E84 Ammo
$3300 00000000 00000000

 _V0 Multiplier Boost (+256)
$0200 82000004 82000100 # New Pointer
$8101 82000004 00000000 # Destination
$8800 00000000 00000000 
$8501 82000000 00000ED0 # Source
$8900 00000000 00000000
$DB01 82000100 00000100 # Give Boost If Needed
$0200 82000100 00000100 # Boost = 256
$8101 82000000 00000ED0 # Destination
$8800 00000000 00000000 
$8501 82000004 00000000 # Source
$8900 00000000 00000000

 _V0 Infinite Assist
$3201 82000000 00000F10 # 0x0F10 Drone Assist
$3300 00000000 00000001
This game uses seg1. At least the US version does, and I can't imagine this version wouldn't. Is there something you can see without too much effort to maybe help with the seg1/pointer... thing we're trying to figure out?
I mean... These codes are f**cking neat. If they work.

Mm mm... interesting..
 
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onetymeohnly

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For pointer codes is there any way to make the value only change 8-bit or 16-bit? From what I understand and tested it might be always 32-bit. For example, the 3300 line having 00000001 as the value should be 8-bit but the pointer code will replace the rest of the bytes with zeroes instead of just change the one byte to 01.
 

tomberyx

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if you work with UPS ,it will be always set on 32bit you dont need to change it.
Important is to change it if you got a Pointer Code (only if needed) ; example

B200.....
3X01....

X= ?
0=8 bit
1=16
2=32

B200...
3001 8bit
3101 16bit
3201 32bit
 
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monodevil

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I recommend to pic up a game where I have already made codes and try to find exactly the same codes.
This is a very good exercise to get a feeling.
It is also important to try pointer level 1.2.3 or 4 Positive/Negative and always start on pointer level 1 or 2, if you don't succeed then go higher never start from the top down and never trust a pointer code there is always a better one... or no one.
The worst part of the whole thing is testing pointer codes, that's the most time consuming part and it can be ass whit balls.
Not gonna lie, I've been doing this for awhile now and it boggles my mind how you are able to find some of these codes and I can't even find simple addresses through vitacheat searches for sometimes for some games. Values, fuzzy, 81000000-9F000000 ranges, just nothing.

First I would pick up a game, then after several hours of getting used to the gameplay I try to find something. Some games would be easy while some not so much. If I have problems then I would check here to see if someone mentioned anything and sure enough, good old tomberyx has something:lol:. I try to retrace your steps and analyze the codes by paying attention to the addresses or pointer address ranges.

Your pointers I can never find, I could look in a similar spot with my dumps in tempAR and see nothing. I don't know what kind of voodoo magic you're doing but I could really use some of that.
 

tomberyx

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Not gonna lie, I've been doing this for awhile now and it boggles my mind how you are able to find some of these codes and I can't even find simple addresses through vitacheat searches for sometimes for some games. Values, fuzzy, 81000000-9F000000 ranges, just nothing.

First I would pick up a game, then after several hours of getting used to the gameplay I try to find something. Some games would be easy while some not so much. If I have problems then I would check here to see if someone mentioned anything and sure enough, good old tomberyx has something:lol:. I try to retrace your steps and analyze the codes by paying attention to the addresses or pointer address ranges.

Your pointers I can never find, I could look in a similar spot with my dumps in tempAR and see nothing. I don't know what kind of voodoo magic you're doing but I could really use some of that.
I'm glad you're still active and trying to kick vita cheat's ass.
I suggest we analyse your basics just to make sure you do everything right and remove any doubts.
Structured work is important and will get you a lot further - or not;-)

I'm going to ask you a few questions;

- Show me two examples of how you do dumps from an address.
Example;
Address 8200...
Dump range 81-83

-Do you know anything about XYZ pattern?
-Do you often doubt your dumps?
- Have you noticed the subtle difference between UPS and TemAR?
- Why do you think/doupt some of your codes don't quite work?

It is important to remove all doubts so that the next step remains safe and stable.

To create Vita cheat codes the first 3 steps must be 100% correct and without doubt, any error/doubt is a blocade for the last step.(Pointer search).

What these 3 steps are is not hard to find but very hard to know if I did these 3 steps correctly.

Step 1 Address
Step 2. Dump
Step 3. XYZ

I will describe these steps in more detail LATER, but now I would like to find out how you create codes.

I could write all my knowledge at once but I think I will do it in steps so everybody can follow me without giving up.
 
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monodevil

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Yeah I pop in every once in awhile, summer is when I'm extremely busy. I put down my vita for long periods so I forget most things and gotta scramble my head and notes to remember what I last did. I think I just have bad luck with certain harder to find addresses for certain games.

- Show me two examples of how you do dumps from an address.
Example;
Address 8200...
Dump range 81-83

I start out at default 81000000-89000000, if I don't find anything then I'll increase the max range to like 91000000 or 9A0000000 or switch to fuzzy search if needed.

-Do you know anything about XYZ pattern?
I seen you mention it a lot but don't what you mean by it.


-Do you often doubt your dumps?
If I can't find anything I do but everytime I make a new set of dumps I get the same results so I don't think anything is going on there. I also use HxD to check my dumps to make sure I got the right addresses and they are usually fine.

- Have you noticed the subtle difference between UPS and TemAR?
I never could get UPS to work, it just doesn't work on my crappy laptop. Even TemAR is pushing it with large dumps or high offsets results.


- Why do you think/doupt some of your codes don't quite work?
I don't have a problem with my codes not working, its just finding them that's giving issues. That's why I think I just have really bad luck with certain games. Looking at you Phantasy Star Nova.
 
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tomberyx

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Step 1; Address and Dump

We have learned in the past that if the address is, for example 82F00000, then the range of the dump is 81-83 right !
NO, it is not right, why?

Here you have to consider the XYZ pattern (this case +1 and +1).
If the money address is:
82F00000 X then the other addresses could be
83000000 Y
83100000 Z

This means a dump outside 81-83 was not created (if you used old-school tutorials) and makes your pointer search useless (maybe).
The correct dump would be 81-84 but that is also wrong, why?
Sometimes it can be that the money address of the game always moves between 82F0000 and 82F1000 but suddenly after countless dumps the address went to 85F0000 (dont forget XYZ) which means your dumps 81-83 and 81-84 are not correct....

The solution;
To make everything right and have no doubts you should set the dumps to 81-8A... .

However, if the address is 8B00000, the dump must be set to 81-8F or at least 81-93 (very rar maybe 2/500 games have it).

In short;
Always set the dumps to 81-8F and you have done everything right so you can do the next stable Step ;-)

( if you are advanced then of course you can set the range of dumps as you like but for all newbies stay on 81-8F applies as well for sloppy experts like me .-)


Next Step is in progress... XYZ deeper Dumps details and why not all of you can make it.
(success booster or just Voooodo magic lets find it out)...
 
Last edited by tomberyx,

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