Hello neo how are you doing today i know that you're doing codes for Coven and Labyrinth of Galleria and Coven and Labyrinth of refrain for the Nintendo switch are you going to make for psvita too thank you I appreciate your time and patience sorry for disturbing you
@MichaelWilliams1234 ,then i'll explain the situation well for Coven and Labyrinth of Refrain&Galleria for Switch&PS Vita,so for both PS Vita and Switch i used the method of this video 👌.
The real problem is not the game itself but Vitacheat on PS Vita that every time you start or continue the game the memory changes and you can't get static codes unlike on Switch with Edizon SE which instead manages to remain fixed and therefore even if you restart or continue the games,the codes continue to work without problems.
This problem isn't only of this game but of many others that i have on PS Vita for example: DariuBurst,Omega Labyrinth&Labyrinth Z,Fate Xtella Link and many others that i don't have installed or played ... ah i forgot the last installed Ray Gigant EUR&JAP version that Vitacheat it just doesn't work or crashes,as i explained to you in previous posts.
Very important thing: when you install a game update and a DLC on PS Vita with Vitacheat the
cheat codes created for the previous version remain and may no longer work,on Nintendo Switch when you install a game update(not the DLC)the codes created for previous versions they are no longer displayed by Edizon SE and you have to create new ones,even if the old codes are still there and work,if you reinstall the version with the TID&BID with which they were created.
Even if the program to create
cheats is updated on Switch,the codes created with previous versions continue to work unlike on PS Vita that,if
cheats were created with a previous version on the new one,they will not work for example Vitacheat Z05 on Z06 and vice versa.
Sorry for the long post,but i wanted to explain this cheat thing as best i can.👋