I talked to
@NeoGranzon about this tutorial he had posted. It WAS about just resetting the vita, and tacking on new codes to the list until the codes worked every time. Unfortunately, this can cause issues with the games, and I don't think he realized that...
Every new line we add to a code, edits more of the RAM. RAM that the game does not expect us to be changing, or freezing as we normally do. So, for some games, this method may work. It may work really well, on some games, even. On other games, It might simply crash the game sometimes, or make funny pictures show up on the side of the screen, or turn the game black & white. Little annoyances like that. But on another game, it might not look like anything happened until you try to load your save, only to be greeted by error messages saying the save is corrupt.... Or even worse, a user might have a plugin installed that bumps itself where the codes used to be.... Now we're dealing with plugins that are breaking randomly.... or worse, a softbricked vita.
There are reasons why we do the difficult job of searching for pointers. Why we try to keep our codes clean. Why we spend hours, days, or even almost a year trying to get codes working correctly..... Yes, I've been working on some codes for over a year that I haven't released because I can't get them to do the thing I want. But I'm not going to release a set of codes that edits WAY more RAM than it needs to. I don't want to release it and suddenly people start saying "Hey! My game doesn't load!" or " I can't continue the mission now!".
Pointer Searching isn't a new thing. Almost every console has pointers, all the new ones definitely do. PC games also use pointers. And each system we hack on, we have to do pointer searching. Thankfully, on PC, we can do a few different tricks, but we still can't just edit a bit of RAM and expect it to always be in that same spot...
Please use a pointer searcher for creating your codes. I don't care if you use my TempAR, or Universal Pointer Searcher, or Cheat Engine. Use one of them. There's tutorials out there for them all. They really aren't hard to use, it just takes a lot of time.
Also, his tutorial did mention an "Advanced Method"..... That's just Data structures. I put a video up on youtube showing how to use Cheat Engine to dissect data structures so that you can compare 2 or more characters' data and make better guesses about what the numbers mean.... In my video here, I load 4 players' HP addresses and use the tool to find HP, STR, Magic, Luck and Gold for all the characters just by looking at the data in an easier tool.