Vita Flashcard

Discussion in 'PS Vita - Hacking & Homebrew' started by SirByte, Dec 15, 2013.

  1. SirByte
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    SirByte GBAtemp Fan

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    Can anyone say something about the technical likelihood of a flashcard appearing for the PS Vita?

    I was reading about the Gateway (3DS) flashcard which works perfectly as long as your 3DS is on firmware 4.5 or lower. While "we" have been treated with no-hack (FW1.00/1.50) and software-based hacks, commercial hardware solutions are not unheard of: there were at least two mod chips (dual firmware like undiluted platinum) and the illusive "Lite Blue Tool battery" from Datel that was supposed to be able to put non-Pandora PSPs into service mode.
     


  2. TyBlood13

    TyBlood13 Weeaboo Trash

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    I would say it's unlikely to happen (But I don't have the complete technical how of firmwares/hardware and whatnot), but you never know.

    One thing for sure at this point is that the PS Vita is not going to be a PSP when it comes to hacking
     
  3. Parasite X

    Parasite X Banned

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    If a flashcard were to appear on psvita I would welcome it with open hands :)
     
  4. milkman12345

    milkman12345 Newbie

    Last gen was the golden age of piracy. We had PSP custom firmware, super cheap R4 carts for the DS, USB loaders on the Wii, flashed drive firmware for the XBOX 360 and only the PS3 stood secure for most of it's lifetime.

    I highly doubt Nintendo, Microsoft and Sony will take their chances with security again. So far in this gen only the 3DS has been hacked and you need to hunt down a unit with older firmware which will soon become quite rare.
     
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  5. Foxi4

    Foxi4 On the hunt...

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    That would be true only if we assumed that previous generations were not Golden for piracy, which is of course false. Since the very dawn of computers in general, people have used backups (legal or not) and they will continue to do so (or strive to) regardless of the security measures.

    I don't think it's Sony's, Microsoft's or Nintendo's fault that all their previous systems were exploitable "because they just didn't try hard enough to keep them secure" - it's more a matter of the fact that everything can be exploited, the only question is how much it'll cost the party interested.
     
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  6. xcrimsonstormx

    xcrimsonstormx He called me a Nerd, I called him an Ambulance.

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    My words exactly with the new consoles aka PS Vita, PS4, Xbox One , and so on it will take longer for those to become "hacked" whatever that means. Than the PSP, PS3, Xbox 360 and so forth mainly because the company's that made those game learned there lesson, and increased the security this gen, but give it time, and you will see that the hackers will prevail as always.
     
  7. jalaneme

    jalaneme Female Gamer

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    Yep, i laugh at people who say the ps4 or wii u is going to be hacked, we don't have that luxury anymore, nintendo and sony have so much control over your console now it's near impossible to keep a exploit open for long periods due to firmwares and auto updates, we seriously had it good back then.
     
  8. Foxi4

    Foxi4 On the hunt...

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    Oh yeah, because you can't turn off auto-updates.

    Updating is not forced upon the user - it can't be. You're free to do whatever you'd like with your system, and that includes not updating it at all. Of course by not being up to date, you won't be able to take advantage of services the companies offer, but that's a different matter entirely - you still have full control over your actual system.
     
  9. milkman12345

    milkman12345 Newbie

    I still think the security of current gen consoles is much better than last gen. The GBA had few piracy woes and so Nintendo didn't prioritize security on the NDS. The PSP had an overly complex OS which meant more bugs were available to exploit. The Wii had easy memory access, the famous trucha bug and probably more flaws which I don't know about; hardware-wise was pretty much an upgraded Gamecube so it didn't take long for hardmods to come out. I can't comment on the XBOX 360.

    Nintendo really failed with their last gen security. SONY did with the PSP as well. The hackers weren't simply smarter than the engineers; it was just plain carelessness.
     
  10. xcrimsonstormx

    xcrimsonstormx He called me a Nerd, I called him an Ambulance.

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    I doubt we will see that same amount of carelessness in this gen then that of what we saw last gen.
     
  11. samljer

    samljer GBAtemp Regular

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    Wait, hasnt WiiU been hacked? theres a WiiU Key in development thats already loading games.
     
  12. Foxi4

    Foxi4 On the hunt...

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    Wat? The GBA was the console that kickstarted the popularity of flashcarts and the DS built upon that. In fact, if not for GBA hacking, some of the DS hacks would never see the light of day. There were plenty of GBA flashcarts out back in the day. :P
     
  13. Duo8

    Duo8 I don't like video games

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    That's just an ODE. Sure that means "hacked" in a sense but there's still no custom code yet.
     
  14. Foxi4

    Foxi4 On the hunt...

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    Oh, there's custom code running on the Wii U, I have no doubt there is. The method is just not released to the public yet. I have no doubt that it's been a while since fail0verflow has conquered the Wii U's security.
     
  15. trumpet-205

    trumpet-205 Embrace the darkness within

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    Umm.. GBA pretty much jump started the whole affair of flashcart. In fact early DS flashcart involves using Slot 2 GBA flashcart to launch DS rom (you would need either Passme or Flassme to redirect DS I/O to slot 2). DS piracy happened because Nintendo forgot to sign DS games with RSA for first half of release, allowing hackers to tamper with DS ROM.

    Wii, PS3 (pre 3.55), and PSP were hacked easily because of mistake in security implementation, mistake that should never have happened. Otherwise they are very secure. PS3 and X360 even started the idea of unique drive encryption key per unit.
     
  16. Foxi4

    Foxi4 On the hunt...

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    That, and it was the generation of eFUSEs which were quite a hurdle for some time on the 360. ;)
     
  17. samljer

    samljer GBAtemp Regular

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    System modification = hacked;
    Its a hardware hack, regardless.
    Sorry but it doesnt have to have an IDE or Toolkit to be hacked IMO;
    Its not even in the definition according to industry sources such as microsoft.

    not sure if i can post links so ill just say google it as i did.
     
  18. Foxi4

    Foxi4 On the hunt...

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    The thing with drive emulation is that it works exaxtly like the original drive. It's not like a modchip, it's a relatively new technique that does not require an exploit. A hacked system has some cacapacity to run custom code, an ODE is an instance of a hacked drive - the drive is considered a peripheral device.
     
  19. Dilute

    Dilute Member

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    Nah, I doubt this would happen. Though if it does, I'd be honestly surprised and would be the first one to get it. :>
     
  20. ViRGE

    ViRGE GBAtemp Fan

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    A Vita flash card would be a weird beast. The Vita card, while bigger than a MicroSD card, is not vastly oversized like a (3)DS card. As such there's not any room for additional electronics. You have just enough space for the ROM and NAND save storage, and that's it. DS cards had enough volume to hold a microSD card and a FPGA/ASIC, which won't be the case here.

    Any kind of Vita flash cart would have to be an oversized device hanging out of the slot. Which is by no means impossible, but compared to other flash cards would be a precarious place to put additional hardware.

    In any case, I wouldn't expect to see a Vita flash card. Besides the small user base making a market for such hardware impractical, to make it would work require breaking Sony's code signing. That's not the kind of mistake post-PS3 Sony is going to make.