Hacking Virtual Console (N64 specifically) hack controls?

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Muyfa666

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I use a Classic Controll Pro (the new one) and are playing some N64 titles. Is it possible to hack the controls? Some functions are mapped to more than one button and I'm having a hard time getting used to this. Can I just hack the WAD to remove some of the mappings? If so - how?
 
Someone with more VC game knowledge than me could correct me, but I think you can't remap the controls in any way. I would suggest Wii64 but I hear (and have experienced) that it's very low-quality in terms of accuracy/speed.
Wii64 is pretty outdated, but Not64 is about as close as you can get to original VC titles. It's still far from perfect, but definitely better than the original fork of the emulator.
 
You can hook into the Classic Controller PadRead function and have it remap key values from there, but I would think you'd need a USBGecko to do it.


Or you could find it within the WAD itself and edit it though there, but there is no simple way to go about it.
 
Yeah, seems like your only option is the above if you have a USB Gecko and know what do do (I certainly don't) or use Not64.
It wouldn't be difficult to do, you just find a value in ram that corresponds with what buttons are pressed on the classic controller (this would be rather helpful in locating it) and set a write breakpoint on it. One that BP gets hit, you have found the ClassicControllerPadRead function, you would just have to edit the code from there to remap the button values.

Edit: I imagine there is some way to do this with dolphin as well, so you may not need a USB Gecko at all.
 
Wii64 is pretty outdated, but Not64 is about as close as you can get to original VC titles. It's still far from perfect, but definitely better than the original fork of the emulator.


Hopefully the official version will be updated one of these days, if the author's recent indication is anything to go off of ;) Outside Japan, we only got 21 titles in the N64 VC.
 
Hopefully the official version will be updated one of these days, if the author's recent indication is anything to go off of ;) Outside Japan, we only got 21 titles in the N64 VC.
Don't worry, most of the other N64 games are either unplayable on a Wii, simply terribad or better on different platforms. :tpi:
 
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I searched for similar purposes but with a GC controller to Classic (NES, Snes, Gen,N64 ) adapter, never found anything easy, you have to hack the WAD to find the part of the emu bundled in it that is responsible for the controls.
 
Don't worry, most of the other N64 games are either unplayable on a Wii, simply terribad or better on different platforms. :tpi:


I completely agree :P Then again, I'm pretty sure emukidid decided to ragequit anyway :creep: While I give props to Not 64 for running some games the Wii's N64 VC doesn't have, I just don't see the Wii being able to run more N64 games at all. And it's a damn shame too as the Virtual Console only had a paltry 21 games for the N64 VC.
 
I searched for similar purposes but with a GC controller to Classic (NES, Snes, Gen,N64 ) adapter, never found anything easy, you have to hack the WAD to find the part of the emu bundled in it that is responsible for the controls.
I think they should be in the DOL file (00000001.app)
 
I understand this thread may have died, but I'm also curious to know if there is a way to edit the mappings on Wii VC titles through any possible means?
 

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