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I spent days waiting for Wii Sports to rip from a legally purchased copy, and I just figured out that my only USB stick is slightly too small for the ISO.
My USB stick is 3.84 GB, FAT32.
Wii Sports.iso is 4.37 GB.
I've read somewhere that the file size of the actual game data can be very small while the initial size can be deceptive. Is this true? Can it help me?
Can USB Loader GX play an ISO from a compressed file? If I put it in a .rar or .zip and compress it to fit on the drive, can I then play it on the Wii?
Can I separate the file into two parts and put one on USB and the other on the SD card and play it that way?
I'm desperate! Help is appreciated
Also, does there need to be something on the USB stick for USBloaderGX to recognize it? Or should I not be using Ftt32? It freezes up when trying to initialize USB device?
EDIT: I trimmed the .iso with a scrubbing utility. It now fits on the drive but the loader still freezes!
My USB stick is 3.84 GB, FAT32.
Wii Sports.iso is 4.37 GB.
I've read somewhere that the file size of the actual game data can be very small while the initial size can be deceptive. Is this true? Can it help me?
Can USB Loader GX play an ISO from a compressed file? If I put it in a .rar or .zip and compress it to fit on the drive, can I then play it on the Wii?
Can I separate the file into two parts and put one on USB and the other on the SD card and play it that way?
I'm desperate! Help is appreciated
Also, does there need to be something on the USB stick for USBloaderGX to recognize it? Or should I not be using Ftt32? It freezes up when trying to initialize USB device?
EDIT: I trimmed the .iso with a scrubbing utility. It now fits on the drive but the loader still freezes!