I have been attempting to get a complete set of all Gamecube and all Wii games running off of a single 4TB Seagate hard drive on my Wii with USB Loader GX. Because Nintendont requires a FAT32-formatted drive for Gamecube games, I decided to create two partitions. Due to the 2TB partition size limit in Guiformat, and the fact that I have experienced issues in the past when creating a partition with a size too close to that limit, and the fact that all US Gamecube games only take up around 700GB, I created a 1TB FAT32 partition for Gamecube games. For Wii games, I used the rest of the space on the drive, around 3TB, to create an NTFS partition for use with USB Loader GX. After finally copying all games to the drive, the Gamecube games showed up fine and loaded, but the Wii games simply would not show up on the list, and I tried adjusting every possible setting in the USB Loader GX settings menu. I thought that the issue might have something to do with using an NTFS partition, so I conducted an experiment. I took another drive, a 2TB Seagate one, and created two 1TB FAT32 partitions, putting one random Wii and one random Gamecube game on each one. This time, USB Loader GX saw both Wii Games, but only one Gamecube game. I concluded that all Gamecube games must be kept on a single partition, but Wii games could be split among multiple partitions. So, I transferred all of the Wii games off of the drive, and I reformatted the NTFS portion of the drive into two FAT32 partitions, each around 1.5TB. I then copied, using Wii Backup Manager with the proper "split" settings applied so that games larger than 4GB would be properly split, and with each game having its own dedicated folder, half of the Wii games to one partition, and half to the other.
In the end, I had one 1TB FAT32 partition with a complete set of all US Gamecube games and two 1.5TB FAT32 partitions, each with one half of the complete set of all US Wii games. My Gamecube set is around 700GB, and my Wii set is over 2TB. I made sure that each half of the Wii set was in a "wbfs" folder, and that the Gamecube set was in a "games" folder. The Wii games are formatted as .wbfs and the Gamecube games are formatted as .iso. After copying everything, instead of loading all of the games properly, USB Loader GX just freezes at this blank screen with the Wii home menu music playing in the background. I have attached an image of this, titled "IMG_0957.jpg." I tried deleting the USB Loader GX .cfg file, and upon relaunching it, was met with a different error, seen in "IMG_0959.jpg." Upon reloading a second time after deleting the .cfg, it loaded, but only to the blank screen seen before. At this blank screen, the Hard Drive seems to be running, with the activity light blinking every few seconds, and the drive is slightly warm. I also tried using CFG USB Loader, but it wouldn't even recognize a valid partition. I tried using Wiiflow, and it crashed with the error seen in "IMG_0958.jpg." My 4TB drive is the one available at this link:
https://www.amazon.com/gp/product/B07CRGSR16/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
The 2TB drive that I was using in the earlier experiment can be found here:
https://www.amazon.com/gp/product/B07CRG94G3/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
I have tried fiddling with a myriad of different settings, and I have ensured that I am running the newest version of Nintendont, USB Loader GX, and the required ios and cios versions. In fact, I mostly followed the tutorial seen here:
The main difference is that I tried to use multiple partitions so that I could install way more games. USB Loader GX is supposed to support multiple partitions, and even NTFS, so I have no idea why it doesn't work. What can I do to resolve this issue?
In the end, I had one 1TB FAT32 partition with a complete set of all US Gamecube games and two 1.5TB FAT32 partitions, each with one half of the complete set of all US Wii games. My Gamecube set is around 700GB, and my Wii set is over 2TB. I made sure that each half of the Wii set was in a "wbfs" folder, and that the Gamecube set was in a "games" folder. The Wii games are formatted as .wbfs and the Gamecube games are formatted as .iso. After copying everything, instead of loading all of the games properly, USB Loader GX just freezes at this blank screen with the Wii home menu music playing in the background. I have attached an image of this, titled "IMG_0957.jpg." I tried deleting the USB Loader GX .cfg file, and upon relaunching it, was met with a different error, seen in "IMG_0959.jpg." Upon reloading a second time after deleting the .cfg, it loaded, but only to the blank screen seen before. At this blank screen, the Hard Drive seems to be running, with the activity light blinking every few seconds, and the drive is slightly warm. I also tried using CFG USB Loader, but it wouldn't even recognize a valid partition. I tried using Wiiflow, and it crashed with the error seen in "IMG_0958.jpg." My 4TB drive is the one available at this link:
https://www.amazon.com/gp/product/B07CRGSR16/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
The 2TB drive that I was using in the earlier experiment can be found here:
https://www.amazon.com/gp/product/B07CRG94G3/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
I have tried fiddling with a myriad of different settings, and I have ensured that I am running the newest version of Nintendont, USB Loader GX, and the required ios and cios versions. In fact, I mostly followed the tutorial seen here:
The main difference is that I tried to use multiple partitions so that I could install way more games. USB Loader GX is supposed to support multiple partitions, and even NTFS, so I have no idea why it doesn't work. What can I do to resolve this issue?