USB Loader GX + Nintendont = Black Screen

Discussion in 'Wii - Backup Loaders' started by spartacus603e, Mar 12, 2017.

  1. spartacus603e
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    spartacus603e Newbie

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    Hi all,

    New member, but have lurked for a while. Anyway. I have an original Wii with HomeBrew and everything. Updated to cIOS 249 base 56 v10 beta53-alt and cIOS 250 base 57 v10 beta52 by following https://sites.google.com/site/completesg/backup-launchers/installation. I have downloaded the latest USB Loader GX (1262) and latest Nintendont (both downloaded today).

    I have a 2GB (non-sdhc) memory card in the front slot and a 32GB Lexar flash drive on USB 0. Both are formatted correctly (I just did a full format on the USB drive today) with MBR, Fat32, single partition, 32k clusters, etc. Games load correctly every time when I load them in Nintendont via the HomeBrew Channel. However, when I use USB Loader GX (which CAN see the games on my USB stick), I get a black screen (after pressing Play on the screen where the GameCube music plays). Occasionally, about 1 of every 10 times, the GCN game (MarioKart DD) will load correctly.

    I've tried installing and pointing USB Loader GX to Nintendont both on the memory card and on USB, where the game is stored. Neither makes much difference. I've used a second memory card AND a second USB drive (SanDisk 16GB) with no change.

    I've Googled, Reddit-ed, searched through here, and haven't come across any solutions to this problem.

    SysCheck results below. I'm about ready to throw all of this stuff in the garbage bin. Thanks for any help!

    SysCheck
     
  2. GreyWolf

    GreyWolf GBAtemp Psycho!

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    That version of syscheck is very old but I guarantee you either your partitioning is bad or your folders/disc images are named incorrectly. Once Nintendont is loaded from USB Loader GX everything is in its hands. The Wii is a single-user system. IMO try a real HDD. Flash drives absolutely suck on the Wii.

    cIOSes are not used by Nintendont but beta53 is not recommended at all. The CSG is wrong.
     
    Last edited by GreyWolf, Mar 12, 2017
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  3. spartacus603e
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    spartacus603e Newbie

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    Thanks for your quick response! I didn't realize I had downloaded an old SysCheck; fixing this now.

    My flash drive is FAT32, 32k cluster sizes, and there is only one partition (I did this on a Windows 7 machine today; full, not 'quick, wipe).

    Game path is /games/Mario Kart Double Dash [GM4E01]/game.iso and /games/Super Smash Bros Melee [GALE01]/game.iso

    I don't currently have a spare USB HDD; but I suppose I could order a cheap USB enclosure from Amazon.

    Note that when the Wii freezes after pressing play, the activity light on the flash drive blinks about 5 times every couple of seconds

    Regarding the cIOS, what should I have installed?

    — Posts automatically merged - Please don't double post! —

    Interestingly, I just put MarioKart Wii (which had been my one and only working USB-loaded game) back on the my USB flash drive (again, same one I've used since I modded my Wii 6 mos ago), and it exhibits the exact same behavior. So it appears to be USB Loader GX, not Nintendont, that is having issues.

    I re-downloaded USB Loader GX from SourceForge and completely replaced the version that was on my SD card (apps/USBLoaderGX folder). I also reset USB Loader GX to defaults via the menu option to do so. The issue persists.

    At this point, it looks like my best bet might be an external hard drive?
     
    Last edited by spartacus603e, Mar 12, 2017
  4. GreyWolf

    GreyWolf GBAtemp Psycho!

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    Nintendont only requires an original IOS 58. Have you checked the game ISOs to make sure their MD5s are valid? That shouldn't affect them not loading from USB Loader GX but it doesn't take long to check. On a Wii everything has to be handed off in an uninitialized state since there is no standard "operating system" so if they're working on Nintendont when you load it from the HBC then something else isn't right.
     
  5. spartacus603e
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    spartacus603e Newbie

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    How do I check the MD5? The Mario Kart Wii ISO is the same one I've used for 6+ months with no issues, so I'm not quite sure why it would stop working all of the sudden as well.

    Is there a way to completely re-set and re-install the software on the Wii? Restore it to factory defaults and do the mod all over again?
     
  6. GreyWolf

    GreyWolf GBAtemp Psycho!

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    If your IOS58 is unpatched you shouldn't need to change anything in the NAND. There is a tool in my sig called "GCVerify" that will tell you if the disc image is valid or not. If it is we can go from there.
     
  7. spartacus603e
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    spartacus603e Newbie

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    Thanks for the tool. I received the result of Redump 'Found' for both games.

    I'm trying to find an old SATA HDD to test this with in the mean time. Are there perhaps USBGX settings I have missed? I tried to restore those to defaults
     
  8. spartacus603e
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    spartacus603e Newbie

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    Update: Games are currently working on a 16GB MicroSDHC card in with a USB adapter. Temporary solution until I get a USB HDD for this setup. I guess the flash drive I was using (Lexar) was just of poor quality.

    I have a spare laptop SSD - has anyone tried using something like that instead of a rotational disk? (old 64GB SSD from a MacBook Air, but it can be formatted appropriately)