I'm going to use FAT32 with a 32kb cluster size, as recommended. That was random, but my real question is this: My library is actually heavily comprised of retail games. Do today's loaders support ripping to FAT32 instead of WBFS? And now for the unmentioned but ever so important unimportant questions And if they do, can I change the directory of where I put my files instead of WBFS? I plan to use UNEEK+DI What loader(s) offer(s) the features that I'm looking for?