Hacking USB HDD arriving tommorow... One important question...

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Gunfreak11

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I'm going to use FAT32 with a 32kb cluster size, as recommended. That was random, but my real question is this:

My library is actually heavily comprised of retail games. Do today's loaders support ripping to FAT32 instead of WBFS?

And now for the unmentioned but ever so important unimportant questions
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And if they do, can I change the directory of where I put my files instead of WBFS? I plan to use UNEEK+DI
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What loader(s) offer(s) the features that I'm looking for?
 
Riley said:
Use CFG-LOADER for your usb loader.
Put your .wbfs files (converted .iso's) in USB:/wbfs/.

Convert .iso to .wbfs with Wii Game Manager.
I appreciate you trying to help, but that only answers one of my questions I had. As I said, I have a large retail collection, and I am not interested in redownloading them or having a WBFS partition. Is CGG Usb loader able to rip to a fat drive with .wbfs? What about the games directory? Can I change that, or is it set in stone? It would be nice to have games UNEEK+DI compatible and USB Loader compatible
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Gunfreak11 said:
Riley said:
Use CFG-LOADER for your usb loader.
Put your .wbfs files (converted .iso's) in USB:/wbfs/.

Convert .iso to .wbfs with Wii Game Manager.
I appreciate you trying to help, but that only answers one of my questions I had. As I said, I have a large retail collection, and I am not interested in redownloading them or having a WBFS partition. Is CGG Usb loader able to rip to a fat drive with .wbfs? yes

What about the games directory? Can I change that, or is it set in stone? set in stone, "wbfs" for usb loaders, and "games" for UNEEK+DI It would be nice to have games UNEEK+DI compatible and USB Loader compatible
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u need to have the games stored differently, u can use ModMii to convert ISO's for use with UNEEK+DI, or u can use wiij manager, or discex or one of wimm's tools
 

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