Updating Wii U

Discussion in 'Wii U - Homebrew' started by Super1710, Dec 19, 2016.

  1. Super1710
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    Super1710 Advanced Member

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    Dec 19, 2016
    I've been thinking of hacking my Wii U for a while now using the loadiine method but at the same time I don't want to lose access to Nintendo's online services such as the eshop, and miiverse. Also if I can transfer any of my Wii U data to the Nintendo Switch when it finally comes I'm presuming I would need it updated, so what I'm saying is that if I update my Wii U after using the homebrew channel will it brick my Wii U or something similar? I understand that it would probably destroy the homebrew side of things but the consoles NAND itself? Maybe if I stay away from things that modify the NAND I could update without a brick if there is a risk of a brick in the first place.
     
  2. cruplezone

    cruplezone GBAtemp Regular

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    Please god don't use loadiine, it's outdated now
     
  3. VinLark

    VinLark This machine kills bourgeois sentimentality.

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    Psychosystem Denomination
    We know nothing about the switch, so that's unknown. You can use the Brazillian Method for installing games to NAND which is way better than Loadiine.
     
  4. the_randomizer

    the_randomizer The Temp's official fox whisperer

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    Dr. Wahwee's castle
    If you want the VC Loadiine games, it's a bit trickier to do, like say, Dragon Quest V over Kirby's Squeak Squad, no?
     
  5. cruplezone

    cruplezone GBAtemp Regular

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    no. sig patches exist now
     
  6. the_randomizer

    the_randomizer The Temp's official fox whisperer

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    Dr. Wahwee's castle
    I suppose so, but installing injected VC games to NAND, Wupinstaller I assume?
     
  7. cruplezone

    cruplezone GBAtemp Regular

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    yes