Homebrew Undertale DS rev 2.0

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Last edited by 8BitWonder,
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Alright I need help!
I know a lot of you can make some great assets and textures, so I want you to make a 256x192 Flowey battle top screen,
Here is a froggit for reference
View attachment 83605
So could anyone make a flowey version of this?
Thanks
upload_2017-4-7_14-39-26.png
Actually, the first Flowey encounter has no green bars I think.
 
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Alright I need help!
I know a lot of you can make some great assets and textures, so I want you to make a 256x192 Flowey battle top screen,
Here is a froggit for reference
View attachment 83605
So could anyone make a flowey version of this?
Thanks
I might try....
All I have is Paint 3D tho xD
EDIT: someone else became sanic
 
Last edited by kindacozi,
They said Flowey battle, I assume they mean photoshop Flowey, not his normal flower form, since you never actually fight that form.
No, he's working on the game and is still in like the first room, he's working his way one by one. He means the normal flowey fight. Also as others said, there are no green bars in the fight, it's just a black backround.
 
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View attachment 83607 Actually, the first Flowey encounter has no green bars I think.

They said Flowey battle, I assume they mean photoshop Flowey, not his normal flower form, since you never actually fight that form.
Actually I needed the one with Flowey's first encounter, so thanks @iannoah440 you made what I wanted, (ill remove the green bars) :D
Oh and @MadMageKefka now that you mention omega flowey, it would be quite the challenge to make, especially cos DS can only take 256 colour palette, so the challenge is on guys!

--------------------- MERGED ---------------------------

This looks promising.
I hope it gets big, but IDK, bcs these past years Ive been very busy with work and stuff, but I wont give up until I have a full fledged demo of Undertale. But if I give up, I will release the source for someone to continue...
But for now, time to get back to work on the battle engine :P

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Also the dialog wont slowly appear letter by letter, but it will just like...appear
 
Last edited by Pomegrenade,
Great work this just slightly concerns me.
Also the dialog wont slowly appear letter by letter, but it will just like...appear
I liked how it slowly appears, instant may take away a bit of it, especially on those serious all cap text. Is there no other way?
 
Great work this just slightly concerns me.

I liked how it slowly appears, instant may take away a bit of it, especially on those serious all cap text. Is there no other way?
Hmm if it means that much, then I guess Ill have to figure out how to do it on DS, wish me luck :P
 
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For sure. Again it's your project though, so whatever you'd like. :P
You actually helped me learn more programming, there is in fact a way to make the text appear slowly, now I just need to soften up some edges, cause it works!
Anyway thanks for encouraging me to learn more :D
 
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You actually helped me learn more programming, there is in fact a way to make the text appear slowly, now I just need to soften up some edges, cause it works!
Anyway thanks for encouraging me to learn more :D
No problem! That's awesome. I seriously hope you finish this!
 
Does source code will be released ?
Only if i dont get the demo part finished, also if Toby Fox doesn't want a full version, I won't release the source code.

No problem! That's awesome. I seriously hope you finish this!
Thanks, and I hope to finish the flowey encounter by this month, and have a fully fledged working demo, by summer (june/july)
 
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