I just made minimp3 into a library but I can't use it without knowing how to use the audio functions in ndsp.h/dsp.h/csnd.h? Is there any example source code or documentation that teaches you how to use it?
Thanks. (I just learned how to use structs yesterdayhttps://github.com/devkitPro/3ds-examples/blob/master/audio/streaming/source/main.c
You put the samples (and related data like sample count/rate) into a ndspWaveBuf struct and add it to queue using ndspChnWaveBufAdd.


