Homebrew RELEASE Turnips

  • Thread starter Thread starter averne
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@averne 2 and a half years after, is it possible for you to provide a new update of Turnips homebrew as update 2.0.7 of ACNH was released today ? ^^
 
See the GH issue here: https://github.com/averne/Turnips/issues/60
I have a build that I'm waiting for people to test before I do an official release.
Hi Averne, I hope you are well and that you are still there ! ^^
Would it be possible to provide your great Turnips homebrew to make it compatible with update 3.0.0 of ACNH released today and to compile it with latest libNX in order that it works with atmo 1.10.0 ++ ?
 
Hi Averne, I hope you are well and that you are still there ! ^^
Would it be possible to provide your great Turnips homebrew to make it compatible with update 3.0.0 of ACNH released today and to compile it with latest libNX in order that it works with atmo 1.10.0 ++ ?
I don't have a switch to test on right now, I've made a tentative update. Can you test and report whether it works?
 

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I don't have a switch to test on right now, I've made a tentative update. Can you test and report whether it works?
Nope unfortunately this build 1.7.5 is not working.

My env:
Switch V1 Erista with latest FW 21.2.0, and latest AMS 1.10.2 / hekate 6.5.0
Animal Crossing updated to latest version 3.0.0, and latest save done with version 3.0.0.

Here is what happens, after launching Turnips homebrew:
- All turnips prices set to 0 whatever day is
- When selecting "Visitors", Atmo error code 2168-0002 (0x4a8), a reboot is needed

Note that 1st time I installed 3.0.0 and I launched the game, I got a message from the game saying save needed an update and to wait a few sec, as it was a major update.

I hope you will be able to resolve the issue, as I used to use your homebrew each time I am playing Animal Crossing NH.
I can test another build if you provide one :)

Edit: I saw you posted a new version 1.7.5 on github. I can confirm it is working perfect now :) Thanks.
 
Last edited by Wargla,

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