Totk on Wii U

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Yes, but actually no.

You could stream from Switch to PC, then from PC to Wii U.

Now the Switch2 is out, Switch1 hardware prices should go down enough that the incentive to backport games to the Wii U is basically zero. So it would need someone to be willing to put in a lot of effort purely out of interest. Could this be you?
 
Maybe one day an AI could automatically port it to WiiU with optimisations. I don't see anyone bothering attempting it by hand though.
 
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I think it might be possible to port some very specific things from TOTK to BOTW on the Wii U since they use the same engine (similar to how people ported the tracks from Mario Kart 8 Deluxe to Mario Kart 8 on the Wii U), but obviously not the entire game.

The Wii U already has problems running BOTW, so imagine TOTK?

If I'm not mistaken, even Aunuma said that they had many of the TOTK ideas since the Wii U era but couldn't implement them due to hardware limitations. (Especially RAM; if I'm not mistaken, BOTW is the game that uses the most RAM on the Wii U, which is why it has that long waiting time every time you press the home button.)
 
Hi this is probably a stupid question lol. Could TOTK run on Wii U at all? Could that ever happen?
If a decomplication happened, which is extremely unlikely in our lifetime, it is "possible", but the game is already extremely optimised and even struggles to run on the Switch in some places. It's a question of whether it could run it at that point, which is an extremely dim maybe
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I think it might be possible to port some very specific things from TOTK to BOTW on the Wii U since they use the same engine (similar to how people ported the tracks from Mario Kart 8 Deluxe to Mario Kart 8 on the Wii U), but obviously not the entire game.

The Wii U already has problems running BOTW, so imagine TOTK?

If I'm not mistaken, even Aunuma said that they had many of the TOTK ideas since the Wii U era but couldn't implement them due to hardware limitations. (Especially RAM; if I'm not mistaken, BOTW is the game that uses the most RAM on the Wii U, which is why it has that long waiting time every time you press the home button.)
BOTW and TOTK use different engines
 
Compare the Wii U and Switch hardware and you will see that it's effectively impossible, unless a team remade the entire game to be massively less demanding to run. Without source code access, nobody (i.e. nobody but Nintendo) would be able to realistically do that, so no, can't do. The console is long obsolete anyway.

There are other devices, aside from Switch that can play it though :D
 
Totk on wiiu. Believe. And better than ever.

1 - Acquire game file (through backup means?) then use Ryujinx (I’m on a Mac), its discontinued but a google away or citron or eden (pre-release_) to emulate

2 - launch streaming Game server (sunshine game streaming works Awesome, and on Mac, and Free)

3 - on wiu launch moonlight(Use LAN-adaptor for optimal results///consider routing audio though your sunshine server computer and home stereo for additional bitrate gains and 'Atmospheric Hyrule experience' on Wiiu moonlight, mess around and tweak settings

4 - (optional) upscale graphics in emulator . ..( 2x, 4x,, built-in post-processing anti-aliasing options)

5- enjoy

To make it really look Extra Nice…add a Mclassic (in processing mode) upscaler on the back of the wiiu and then throw a scanline generator after that ….(consider super sampling resolution through sunshine)......Goodbye Jagged lines….and soft flat textures….In short it looks beautiful …I feel like Zelda would be impressed….

I’m been messing with Hogwarts Legacy on wiiu ….It’s nice …. ...Skyrim.….Way better than those bullshit switch versions they released, Pander me that nintendo….
 
Last edited by Botorama_Bama,
Go ahead, decompile totk. It'll take time, but it's possible. If you don't want to do it, someone else maybe will. But seeing that mario 64 got decompiled almost 30 years after its release and that game is 8 mb. Maybe play it in your dreams? Or just use game streaming.
 
Go ahead, decompile totk. It'll take time, but it's possible. If you don't want to do it, someone else maybe will. But seeing that mario 64 got decompiled almost 30 years after its release and that game is 8 mb. Maybe play it in your dreams? Or just use game streaming.
"Take time" is an understatement. Assuming a Pretendo sized team worked on solely that for at least a few hours daily, it would still take more than 5 or 6 years
 

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