Hacking Titles remain corrupted even after reinstall

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johndoe0815

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Hello,
I have my switch hacked for years, never had any issues. Lately suddenly multiple games report that they are corrupted and therefore cannot be started anymore, while others continue to work as before. Running the check for the game with the green question mark did not resolve it, it said that files on the sd card are corrupted.
So I thought that the micro SD card might have died after such a long time, this can obviously happen.

I took a new micro SD card, formatted to FAT32 (like the old one), copied over all files from the old to the new micro SD. Booted with the new micro SD, corrupted games are still corrupt.
So I deleted a corrupt game and reinstalled it via DBI. Game still reports as corrupted. I deleted all save files for that game, uninstalled and reinstalled, still remains corrupted.

So I thought "maybe some files are faulty and copying them over from the old sd card leaves them faulty and that causes such issues".
Therefore finally I wiped my whole micro SD card in hekate and freshly copied over atmosphere files and sig patches. The games then still show on the switch but with a cloud icon, as they are no longer installed.
I started to install games, same thing as before. Games that worked do still work, the problematic games continue to report being corrupted.

I have no clue anymore where the faulty files could be that leave those games corrupted. Again, it is not all, just a few. And I did not do any updates or similar, the setup on the swith remained unchanged, that is why everything for me had pointed to a faulty micro SD. But with now having tried two different cards and also reformatting it, but still having the same issue with just some specific games, I am clueless what else I can do.

Does anyone have any idea how to get all my games running again?

P.S. I am on firmware 18.1.0 with Atmosphere 1.7.1 (since many months, as said no changes lately), but I guess that does not matter for this issue.
 
Last edited by johndoe0815,
Uninstall game, then go into settings, data management and delete save data for that game. Now try reinstalling the game.
I did exactly this, deleted all save files. Even tried to reboot the switch inbetween.

When launching the (newly installed) game the first time, it shows "software cannot be started, please retry from the HOME menu" (which is where I launched the game).
I press okay, it goes back to the launcher, title now has an exclamation mark before the name. Clicking on it again says that corrupted files were found and ask to run the check.
 
Only thing else I can think of trying is boot to Hekate, goto Tools (Top of screen), select Archive bit (Bottom right of screen), and select the "Fix archive bit".
Or if that still doesnt help, try a different installer, Awoo, TinWoo, etc. Good luck.
 
Last edited by BigOnYa,
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Fix archive bit ran through but reported that it did not have to change anything.

I did some further reinstalls on the empty card, beforehand also deleting the save games. It is still only a few - and still the same - games that are being reported corrupted. It is partly fairly old games, while just for testing I installed a completely new one that just got released, no issues. That does not look like any sig patches issue to me.

For one of the faulty games I also executed the integrity check of DBI, which also reported no errors.

While I cannot ensure that any "new" games (a.k.a. games I did not have installed so far) could also be problematic, so far it seems like only some of the games I had installed so far did permanently become corrupted

I don't get it. I can try a third micro sd card, but it looks like somewhere outside of the sd card are some information stored that do not accept certain games anymore/somehow believe that they are faulty. But I have not found any such scenario by searching around in the web. :cry:
 
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I got it working again! :rofl2:

After a lot of trying back and forth, I assume that one of the following things might have fixed it:

  1. I copied over sig patches and sys patches by taking the micro sd card out and putting it into the computer. Previously I had copied them over via DBI MTP access.
  2. When starting the Switch via TegraRcmGUI, so far I had still the hekate 6.2.1 payload loaded. I exchanged that with 6.2.2, which I had already on my switch.
  3. After booting into hekate, I did not choose "payloads" and then choosing the fusee.bin like all the years before, but selected "launch" and the CFW.
I still do not fully understand what the issue was, especially that just a few games were affected, which remained consistent. But maybe this helps someone someday running into similar problems, or one of the experts here can also pin down what went wrong with the information above
Thanks for the support!
 
It was probably #3. With sys-patch, after you install it, youre supposed to restart you switch. Then it'll do it's thing. Secondly, since ams (atmosphere) 1.7, ips/kip (cant remember which one) patches don't work when booting fusee.bin. hence you'll get weird errors when trying play/boot games since the sig patches aren't fully working. If you look in you hekate_ipl.ini file. I bet it will say the entries boot atmosphere via package3. Which is hekate's method to boot atmosphere which still can apply sig patches, getting around atmosphere's lack of patching
 
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