The Conduit Bombs In UK

Discussion in 'Wii - Console and Game Discussions' started by yumms, Jul 13, 2009.

Jul 13, 2009

The Conduit Bombs In UK by yumms at 2:43 PM (2,621 Views / 0 Likes) 23 replies

  1. yumms
    OP

    Member yumms GBAtemp Regular

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  2. BlueStar

    Member BlueStar GBAtemp Psycho!

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  3. GeekyGuy

    Global Moderator GeekyGuy Professional loafer

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    Not sure how much I trust these charts, but it will be interesting to see what SEGA says about sales in the next few months. I became less interested in the game the more they revealed of it. That said, I am still holding out hope for what they'll do next with this franchise. So, I hope they do well enough to justify a sequel. I have my reservations, however, about High Voltage as a whole. After playing a couple of their WiiWare offerings and seeing a couple of the other projects they're pimping for Wii, I'm starting to get the impression they are in a similar boat as Renegade Kid. That is to say, they are a talented bunch when it comes to tech, but there is hardly a single original idea bouncing about internally.
     
  4. Veho

    Global Moderator Veho The man who cried "Ni".

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    Is it just me or does that alien thing look like one of the hunters from Metroid Prime Hunters (I forgot the name)?
     
  5. BlueStar

    Member BlueStar GBAtemp Psycho!

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    I'm not sure what to make of weekly and monthly charts for a game that's only been out three days by the way. On the one hand the other games it's up against have all been selling units for the whole month/week while Conduit has ony been selling for three days. On the other hand, I don't think games which don't get into the top 20 on their first days sales break the top 20 at all in general.

    Not sure how I want this to do, it would be nice for developers to think they can bring these types of game to the Wii and be succesful, but then we don't want them to think they can shovel out generic crap like the Conduit and Wii gamers will lap it up just because it's not a mini-game collection.
     
  6. Ess_uk

    Newcomer Ess_uk Member

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    I feel for SEGA. How the mighty have fallen. I blame Sony myself grrrrrr bad Sony, Bad SONY!!!!
     
  7. Sir_Shaggy

    Member Sir_Shaggy GBAtemp Regular

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    To be fair that list ends at the week of July 11th and the release date for UK was July 10th. For 1-2 days in sales being at spot #32 is pretty damn good. Also July isn't a hot month for gaming sales. I'd say the game will do just fine.
     
  8. bytor

    Member bytor GBAtemp Regular

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    Well I'm very impressed with the game myself, it's been very harshly reviewed imo. Any game that has just about everything bump, gloss or diffuse mapped, advanced particle effects, real-time reflection and refraction, focus blur and HDR lighting effects on a console without pixel shaders combined with fully customisable controls and HUD, and a very entertaining and addictive online multiplayer deserves at least 7/10 if not 8+.

    The user reviews everywhere that I've seen average out as 8.5/10 which is about fair to me.

    This has already sold very well for a new IP in the Staes for its first two weeks (over 156,000) and is already halfway to making a profit assuming that it's budgeted around the same as House of The Dead Overkill. The Conduit will sell over 1m without a problem and will make both High Voltage Software and Sega a shedload of money.
     
  9. Satangel

    Member Satangel BEAST

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    Let's hope so!
    I really want some more online games, a shooter or something else.
     
  10. bytor

    Member bytor GBAtemp Regular

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    It wouldn't surprise me if Sega have already done a deal with High Voltage on both Gladiator AD and The Grinder dependant on sales of The Conduit. The Grinder is looking absolutely fantastic so far and they've only worked on it for a few months. There's another year to 18 months worth of dev time to go yet and by the time it's released it'll be awesome.
     
  11. X D D X

    Member X D D X GBAtemp Advanced Fan

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    It sold pretty well in the US, 94,000 in the first week i think. Lets hope sales are steady so we get a sequel.
     
  12. bytor

    Member bytor GBAtemp Regular

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    Yup, I think this'll have plenty of legs and despite the dodgy reviews I think word-of-mouth will do it a lot of good. I'll be very interested to see how it's done after a month in both territories. I haven't had as much fun online since I played the PC SKU of Halo 1 years ago. A great deal of fun and very addictive.
     
  13. FlatFrogger

    Member FlatFrogger GBAtemp Regular

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    TBH I haven't even seen it advertised in the UK, unless the game is first party or grade A shovelware it doesn't tend to get advertised.
     
  14. dinofan01

    Member dinofan01 Misses the old days...

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    Wait. Your claiming it bombed becasue it hit the top 40 chart in two days? That doesn't make sense. Give it a whole month before you claim anything a failure.
     
  15. Bladexdsl

    Member Bladexdsl ZOMG my posts...it's over 9000!!!

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    yep conduit it a huge flop
     
  16. manias

    Member manias GBAtemp Maniac

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    no, it doesn't mean that [​IMG] it means it doesn't meet expectations. A huge flop doesn't reach the top 40
     
  17. Bladexdsl

    Member Bladexdsl ZOMG my posts...it's over 9000!!!

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    no it is a flop

    a. it's another boring run and gun
    b. it looks bad not even close to how much they bragged it would. mp3 looks better even!
    c. gameplay is boring and the enemies AI is incredibly stupid

    the only thing that is perfect is the controls.

    3 flops in a row sega sonic UN, mw and now conduit.
     
  18. bytor

    Member bytor GBAtemp Regular

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    They didn't brag that it'd have 360 quality graphics, just that it would boast graphical effects you'd expect to see on the PS360. And it delivers. Just about everything is bump, gloss or diffuse mapped, advanced particle effects, real-time reflection and refraction for water and weapons (check out the surface of the alien weapons and the scopes on the human ones), focus blur and HDR lighting effects. Although the art style has a lot to be desired there is absolutely nothing wrong with the visual effects themselves. A more appropriate art style would have been better but as it is it's the best looking game on the Wii.

    As for the enemy AI try it at harder difficulty levels. On the default difficulty level the AI isn't great to start with but gets better as the game progresses making the game quite a challenge at the end.

    And I can't see any problem with the run and gun aspect of the game if you choose to play it that way, but not taking the time to look for the hidden items and listen to radio broadcasts is a mistake imo. It gives the story more outline and is quite a challenge, those bloody data discs are difficult to find imo.
     
  19. Pacmann

    Newcomer Pacmann Newbie

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    Yes, the game sucks indeed.
    Already deleted it... next!
     
  20. Hadrian

    Former Staff Hadrian Better than Craigslist

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    Chart numbers dont really matter, one weeks number 29 is another 40.

    I expected this to not do so well elsewhere for the following reasons:

    1. Many of us played the US release, wasn't into it and didn't even want to keep it let alone buy it.
    2. Our press didn't take to it like the US press did.
    3. Bad word of mouth.
    4. The delay, had they released it earlier it may have sold a bit better.
    5. SEGA didn't advertise it much, House of the Dead Overkill did fine over here because it was advertised. I didn't even know this was out until I saw the dump. The Conduit could have done a lot better because it was rated teen and wasn't lambasted by the press here for having naughty language.
    6. A lot of Wii gamer that don't buy games online, buy from supermarkets. I've not seen this game at any at all.

    I really don't see this game as being one with legs, I think the first week sales (the actual FULL week sales) will be the highest.

    I played it first on the hardest difficulty, its nothing. Its just a drone shooter with the most laziest ideas for padding the game out. This isn't 1999, there is no excuse to simply trap a player in one part and bombard them with enemies. I swear even Serious Sam's enemies were more clever than these.
     

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