Homebrew TerraInveditThreedee - Terraria3DS inventory editor

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It's not working.

In FBI navigate to "Ext Save Data", select Terraria, and please read the "Ext Save Data ID" field for me. It must be working :/

Edit: does the save stay on cartridge, or does the save stay on 3DS?
 
In FBI navigate to "Ext Save Data", select Terraria, and please read the "Ext Save Data ID" field for me. It must be working :/

Edit: does the save stay on cartridge, or does the save stay on 3DS?
Sorry, it worked fine. Also, I need the smdh and 3dsx for the Japanese version.
 
Last edited by noko,
Sorry, it worked fine. Also, I need the smdh and 3dsx for the Japanese version.

Sorry, but updating your post doesn't send me a notification.

I'll upload them in a few days, but it might not work with modern hbl (Rosalina), it only works with old *hax.

Do you have any plans to update this?

I don't have plans, because I find this project to be too unpopular to update the UI.

I'd say "why not", but I don't have any free time. Sorry. I only do updates for now to keep it functional at all.
 
I understand. Thanks for putting out the Japanese version of the cia version.
 
Last edited by noko,
This is very useful for whenever my armor completely disappears when I equip it, thank you! Could you maybe add other player data options? Like clothes and stuff, so that people don't have to make a new character to change their appearance.
 
This is very useful for whenever my armor completely disappears when I equip it, thank you! Could you maybe add other player data options? Like clothes and stuff, so that people don't have to make a new character to change their appearance.

I was thinking of actually adding a feature to display in-game textures next to items, but considering how broken save detection is, I decided against it, as it requires detecting the game, and being able to open its assets, which is somewhat difficult to do.

During my rewrite of TerraInveditDroid, I discovered the meaning of a lot of fields in the save data, so implementing it on a technical level is possible. However, not being able to see what you're changing is a bit weird, so I don't know how to add this feature.
 
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