TempGBA4PSP

Discussion in 'PSP - Hacking & Homebrew' started by Alcarajo, Jan 28, 2014.

  1. Alcarajo
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    Alcarajo Advanced Member

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    Has anybody tried this emulator? I discovered it just a few hours ago and tested it. It works great so far. The Official website is in japanese and i haven't seen any info or reviews anywhere except people on 4chan and emulation general.
     
  2. UltraMew
    This message by UltraMew has been removed from public view by T-hug, Jan 30, 2014, Reason: 1 word post.
    Jan 28, 2014


  3. zfreeman

    zfreeman GBAtemp Fan

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  4. DinohScene

    DinohScene Dino May Fire

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    How well does it compare to GPKai something something?
     
  5. frown

    frown Advanced Member

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    actionol
    Never heard of it before. Checking it out now.
    Interesting find!
     
  6. FireEmblemGuy

    FireEmblemGuy Celebrating a decade of shitposting

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    A quick google search turned up an archived /vg/ thread where it was recommended over any version of GPSP for problem games like Golden Sun.
     
  7. DinohScene

    DinohScene Dino May Fire

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    Hmm, might as well install it along GPSP and check the ROM list I got for me own.
     
  8. Randqalan

    Randqalan The Wheel of Time Turns

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    Wow first emu of GBA that could get threw KHCoM movie the movie is still messed up but did not lockup like other emu
     
  9. Alcarajo
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    Alcarajo Advanced Member

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    It's supposed to work great with Golden Sun. I think that Mario Tennis had some problems on gpsp and i tried it on Tempgba4all and it worked fine. I have to test some more but so far i'm happy with it. I think the latest version was released on october 2013, so it's pretty recent.
     
  10. zfreeman

    zfreeman GBAtemp Fan

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    It was nice of them to make the menus in English.
     
  11. Randqalan

    Randqalan The Wheel of Time Turns

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    The default for mine was eng

    To change to English
    from top of menu
    4 down
    from bottom one up language select
     
  12. WiiUBricker

    WiiUBricker Fake News Reporter

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    So is this based on Nebuleon's TempGBA source code?
     
  13. Randqalan

    Randqalan The Wheel of Time Turns

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    From the source that is in it
    TempGBA

    Copyright (C) 2013 GBAtemp users Nebuleon, Normmatt and BassAceGold

    In the thanks

    ‚±‚̃\ƒtƒgƒEƒFƒA‚́AtakkaŽ‚ÌgpSP kai 3.1ANebuleonŽ‚ÌTempGBA‚ðƒx[ƒX‚É‚µ‚Ä‚¢‚Ü‚·B

    •¶Žš•\Ž¦‚́AmediumgaugeŽ‚Ì‘SŠp•¶Žš•\Ž¦ƒ‰ƒCƒuƒ‰ƒŠ‚ðƒx[ƒX‚ÉŽg—p‚µ‚Ä‚¢‚Ü‚·B

    PNGƒCƒ[ƒWì¬Aƒ{ƒŠƒ…[ƒ€ƒo[•\Ž¦‚́ANJŽ‚Ìnjemu‚̃R[ƒh‚ðŽg—p‚µ‚Ä‚¢‚Ü‚·B


    Gameboy Advance‚̃n[ƒhƒEƒFƒAŽd—l‚́AˆÈ‰º‚̃hƒLƒ…ƒƒ“ƒg‚ðŽQl‚É‚µ‚Ä‚¢‚Ü‚·B
    GBATEK by Martin Korth.
    CowBite Virtual Hardware Specifications by Tom Happ

    ˆÈ‰º‚ÌPC—pGBAƒGƒ~ƒ…ƒŒ[ƒ^‚̃R[ƒh‚ðŽQl‚É‚µ‚Ä‚¢‚Ü‚·B
    VisualBoyAdvance by Forgotten & VBA development team
    VisualBoyAdvance-M by VBA-M development team

    So probably ;)
     
  14. MrShyCity

    MrShyCity Member Class Zero - No.00 SHY

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    ohhh a new GBA Emulator, let see...

    Edit: It look similar to gpSP-J
    ROM Buff 8mb while Kai 16mb:huh:
    I'll stick with UO gpSP Kai
     
  15. Randqalan

    Randqalan The Wheel of Time Turns

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    It has 32Mb buffer and runs one's that do not run correctly on UO but up to you really
     
  16. Nebuleon

    Nebuleon MAH BOI/GURL

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    Whoa, this project has finally gone full circle.

    But, wait... that's a July 2013 release?
     
  17. Randqalan

    Randqalan The Wheel of Time Turns

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    Yea be great to have more updated one for PSP ;)
     
  18. Nebuleon

    Nebuleon MAH BOI/GURL

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    To be clear, I don't have a PSP, so I don't know what this person has done with the code beyond a cursory reading of input.c, ShinonomeFont.c, and the various PSP libraries which would have been necessary to compile this.

    Yes, the ROM buffer is 8 MiB, but that's for loading pages of the ROM on demand, so if TempGBA only ever touches like 2 MiB of the ROM, its performance won't have been affected anyway. It only affects the loading of zipped ROMs, which needs to go to a file if the buffer is not sufficient.

    The optimisations are those I made for the TempGBA/DSTwo project over the gpSP code by Exophase, the gpSP Kai 3.1 code by Takka, and the NDSGBA code by the Supercard Team. Indeed I concentrated my efforts on Golden Sun and Golden Sun 2, getting those to run acceptably with a 360 MHz MIPS32 processor. But in TempGBA, Kingdom Hearts: Chain of Memories still freezes, so I don't know if the Japanese person did anything specific for that.

    VatoLoco pointed me to this thread, and just saw the thing uploaded on FileTrip... but the release on the Japanese site is dated 2013-07-16, which is ISO 8601 for July 16, 2013.

    Please see http://wiki.gbatemp.net/wiki/TempGBA_Compatibility to get an idea of the compatibility of the DSTwo version, which TempGBA4PSP was modelled after. Here's the original TempGBA thread btw: http://gbatemp.net/threads/tempgba-ndsgba-revival.343210/
     
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  19. Randqalan

    Randqalan The Wheel of Time Turns

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    Just started KHCoM and it get threw the movie even thou it is still messed up

    unlike other emu's for psp this one seems to run a lot of games better then UO gpSP Kai It has the look of the older Jp version but runs the best I have seen for all games I have tried almost all games run at full speed and without glitch

    Not bad running on 333 processor but maybe using back processor of 166 as well to make up for it
     
  20. Nebuleon

    Nebuleon MAH BOI/GURL

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    I don't really see how an emulator could use more than one core, except if one of the processing units of the emulated system was sufficiently disjoint from the main processor in it that its processing could be split off without causing glitches and desynchronisation.

    The GBA's video, audio and input are all controlled by one ARM7TDMI processor. Games often use this to their advantage by timing their interrupts just right.
     
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  21. frown

    frown Advanced Member

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    actionol
    I think that was an older release.
    The one I found was from October 2013 (That's what's on the archive's name and file access dates inside anyway) http://www2.axfc.net/uploader/so/3057449
    Some games, such as Metroid Zero Mission and Mother 3 (from what I've tried), seem to work better on gpSP-J still.
    Both have much less audio popping/crackling than on UO gpSP Kai.