Hacking Discussion Team Xecuter Switch SX

D

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Cant blame the community. IMO, there are pros and cons, while it would be nice to have a lot of options, its a good point also that all the good freelance devs unite and help each other to create a stable CFW than divide the resources. Since it is open source, they could focus in perfecting thr CFW. :D
Well, I can't argue with all the knowledge being combined into one, but the issue stems from having ideas or desires forced onto the end-user. With different CFWs, those who are afraid of being left behind will add the features that make the other CFW desirable. With only one CFW (Luma3DS), then all of the desires of the community can be ignored. Luma hasn't seen a valuable update since 7.1 (imo). The rest have only introduced bugs and not really anything user friendly. IIRC, the new nightlies have cheat support but that took so long, especially with Luma phasing out NTR. Also, whenever a new dev wants to start work on something that isn't made by 3DS Inc. it is shot down. There have been multiple attempts to reinstate older CFWs and refactor them (ReiNAND), but have been completely ignored because of "Just use Luma". There have been people developing a new HBL but they got shot down. It is a terrible spot to be an aspiring developer of more intense things.
 

wiewiec

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I am not really thinking that pirating will cover every game, maybe just Nintendo mess the keys or sth like Sony did - you are at fw 3.60 so >3.60 games (new ones) are secured so "fuck you damn pirate"

Only interested option for me from TX is only way to upload payload on the go.

I bought Switch month ago and if will be option to buy games i will buy ones becouse for me Switch is great platform not only for AAA games but also for small indies - we have now not bad library of games. I will be happy if Nintendo secure future releases of games as Sony did on Vita to not losy devs who potentially release games for Switch.
Amen
 
D

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I am not really thinking that pirating will cover every game, maybe just Nintendo mess the keys or sth like Sony did - you are at fw 3.60 so >3.60 games (new ones) are secured so "fuck you damn pirate"

Only interested option for me from TX is only way to upload payload on the go.

I bought Switch month ago and if will be option to buy games i will buy ones becouse for me Switch is great platform not only for AAA games but also for small indies - we have now not bad library of games. I will be happy if Nintendo secure future releases of games as Sony did on Vita to not losy devs who potentially release games for Switch.
Amen
The issue is that the RCM issue is hardware (which is what this mod uses). That means that we will always, no matter the firmware, have all access to everything. So if Nintendo uses a new crypto, we will be able to crack it because the console will have to have the keys to decrypt it. Regardless of what you desire, it can't be achieved. Maybe if they deprecate the current Switch hardware and go with the new one that is being pushed out and is utilized by FW 5.0.0, which will never happen. At least not according to nintendo.
 

Kioku

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Well, I can't argue with all the knowledge being combined into one, but the issue stems from having ideas or desires forced onto the end-user. With different CFWs, those who are afraid of being left behind will add the features that make the other CFW desirable. With only one CFW (Luma3DS), then all of the desires of the community can be ignored. Luma hasn't seen a valuable update since 7.1 (imo). The rest have only introduced bugs and not really anything user friendly. IIRC, the new nightlies have cheat support but that took so long, especially with Luma phasing out NTR. Also, whenever a new dev wants to start work on something that isn't made by 3DS Inc. it is shot down. There have been multiple attempts to reinstate older CFWs and refactor them (ReiNAND), but have been completely ignored because of "Just use Luma". There have been people developing a new HBL but they got shot down. It is a terrible spot to be an aspiring developer of more intense things.
This is kind of why you don't do it for the community. History repeats, and you've got meta software with the hardcore following.
 
D

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This is kind of why you don't do it for the community. History repeats, and you've got meta software with the hardcore following.
I guess that's true. There is no arguing that the community will pick a favorite, but there is nothing wrong with hoping (albeit in vain) that one day the community will be accepting of multiple CFWs.
 

wiewiec

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The issue is that the RCM issue is hardware (which is what this mod uses). That means that we will always, no matter the firmware, have all access to everything. So if Nintendo uses a new crypto, we will be able to crack it because the console will have to have the keys to decrypt it. Regardless of what you desire, it can't be achieved. Maybe if they deprecate the current Switch hardware and go with the new one that is being pushed out and is utilized by FW 5.0.0, which will never happen. At least not according to nintendo.
I have hope that they do sth to secure it as Sony did if someone wants to sniff after that so not problem lets play.

But i am now older and less ignorant that piracy help development of games. Only pros will be for Nintendo that could sell more hackable units, but if i will be game dev i will see red light to not enter not secured platform. So less games or more units?
 

Kioku

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I guess that's true. There is no arguing that the community will pick a favorite, but there is nothing wrong with hoping (albeit in vain) that one day the community will be accepting of multiple CFWs.

Until the community contributes to the scene, they have no right to be picky. The scene can be such a chore to sift through with all the negativity and entitlement.
 
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Until the community contributes to the scene, they have no right to be picky. The scene can be such a chore to sift through with all the negativity and entitlement.
If the entire contribute has the power and knowledge to contribute, there is no point to having the community. All of them can do it themselves.

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I have hope that they do sth to secure it as Sony did if someone wants to sniff after that so not problem lets play.
If I am understanding correctly, you are hoping that Nintendo will make it so that users won't be able to play games for a certain version and every version above that? If that is the case, they have already done that. It is called a silent hardware revision (not the official name). They basically updated the firmware to support certain hardware the current model does not support. That means that there is going to be a silent revision that doesn't give the end-user any boost but will up security and essentially remove this flaw (most likely already being mass-produced).

But i am now older and less ignorant that piracy help development of games. Only pros will be for Nintendo that could sell more hackable units, but if i will be game dev i will see red light to not enter not secured platform. So less games or more units?
Think about the total number of Switch sales. 13 million is it right now? The pirates make up such a small percentage of that. They make up less than the total number of members of this forum (estimation). That means that very little of sales will be "lost" (they aren't lost if you never had them in the first place). Any developer not wanting to develop for the Switch because of piracy most likely has never set forth anywhere in game development. There is more game piracy on PC than all of consoles combined, and so claiming that a developer won't develop because of piracy is actually pointless.

Personally, I don't like pirating, but still do it. Sometimes it is the only option, and hoping that others won't get to play certain games because of Nintendo's security also means the same for those who aren't pirating. If Nintendo were to pull such a stunt, then all users of CFW (even anti-pirates alike) will be barred from newer games.)
 
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Aerogems

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Until the community contributes to the scene, they have no right to be picky. The scene can be such a chore to sift through with all the negativity and entitlement.

I agree. I don't really get it. There's no need for 50 pages (and counting) of bickering over this. The TX people clearly invested some time, effort, and money coming up with their solution, so we shouldn't begrudge them trying to recoup that and maybe make a little on top. However, if you're not interested in the TX "modchip" then don't buy it. If others want to give away the fruits of their labors, that's their choice, and on behalf of all the cheap bastards in the world like myself, bless them for doing so. Those who want to wait for the totally free option may do so without judgment. The two choices are not mutually exclusive, so just choose whichever one you want and respect that others may make a different choice.
 

chirogan

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Well, I can't argue with all the knowledge being combined into one, but the issue stems from having ideas or desires forced onto the end-user. With different CFWs, those who are afraid of being left behind will add the features that make the other CFW desirable. With only one CFW (Luma3DS), then all of the desires of the community can be ignored. Luma hasn't seen a valuable update since 7.1 (imo). The rest have only introduced bugs and not really anything user friendly. IIRC, the new nightlies have cheat support but that took so long, especially with Luma phasing out NTR. Also, whenever a new dev wants to start work on something that isn't made by 3DS Inc. it is shot down. There have been multiple attempts to reinstate older CFWs and refactor them (ReiNAND), but have been completely ignored because of "Just use Luma". There have been people developing a new HBL but they got shot down. It is a terrible spot to be an aspiring developer of more intense things.
You very much well said the situation. The pros are quite obvious and you explained thoroughly and very well the cons of these. I couldnt agree more. The very essence of Custom Firmware is Customizability and variety. Its wonderful having a well made CFW but at the same time it would be wonderful to have an option that will suit your needs. If someone wants less features more efficient, or less battery consuming rom, they will have one.

I admire the Android Community where Devs jump from phone to phone, Custom Rom to Custom Rom, or thread to thread. All you have to do is ask, theyll give you their work and in return, you just have to give them credits and it will turn out nicely. It is incredibly sad to see the console devs group up, turn the healthy competition to a Dev group war against each other. (Im not pertaining to any specific group and this is not true to all or everyone but im definitely sure this is evident in the community). Someone turns their work to public to be acknowledged to be their own, and prevent other group from stealing their ideas. If you are another group dev and you wanted a similar feature, you will have to achieve it by discovering by your own and writing it your own way. Still, the toxicity against other groups are still present.
 
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Don Jon

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saw this at the youtube video lmao
 

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