EnigmaXtreme said:Oh man im worried. Why?
On one hand ive been waiting for an update for like months
On the other hand, what if it kills homebrew completelyThey've tried and failed twice...in a row...
On the other other hand, what if this update gives us DVD Playback lolno, region free playback lolno and that SD Storage Solution lolno i been waiting for. Yes im beinmg optimistic but who CARES! I do.
xDarkElement said:haha why are you guys having an orgasm "ZOMGZ WTF THE END OF THE WORLD IS HERE 3.5 IS GOING TO KILL OUR HOMEBREW" If your wii is softmodded and you don't update, you'll be fine. 3.2 is the way to go
that just made my nightStephanie said:People roll their eyes at me, but don't realize everyone else in these threads are talking about a bunch of nonsense! Either you choose to update, or you simply don't.
Plus, there's always going to be a way to get the benefits of 3.5 while staying on a lower sysmenu. PANIC! WIISPLOSION! NINTY FORCING 30 MILLION CONSOLES TO UPDATE OR DIE!!!!!
~Steph
p.s. - noobs
i know that and i dont have a wiixDarkElement said:thats what preloader is for, haha to block disc updates
fuck you... piracy is fun!Jesse Sander said:Great!
Let's hope nintendo blocks alot of pirate-apps. So when you are a noob and make a mistake, you can't go back to 3.2 this time.
Er, that was a real mature way to handle that situation.Dark_anth said:fuck you... piracy is fun!Jesse Sander said:Great!
Let's hope nintendo blocks alot of pirate-apps. So when you are a noob and make a mistake, you can't go back to 3.2 this time.idc who made what and who gets money so dont give me shit about it anyone lol XD srrryyy but i am a GBAtemper
In other words, your best hopes are a transparent feature with: (1) having a link in your system menu, (2) clicking that link will copy the game to the Wii NAND and, (3) run it. This might be better than today, but only marginally--and will really tear on your NAND.marcan said:As a specific example, let’s look at the much-discussed future ability to load Virtual Console and WiiWare titles from an SD card (seriously, what the hell were they thinking with 512MB of internal storage and no sane infrastructure to ever expand it externally?) There are three possible solutions to get this to work:[*]Add FAT filesystem code to IOS retroactively, disabling any SD access for titles that launch from SD[*]Add FAT filesystem code to IOS retroactively and push title updates for everything that uses SD, to remove the in-title FAT code and replace it with a new interface to IOS[*]Just fake it and transparently copy titles to the Wii system memory when you want to launch them, causing more Flash wear and tear and longer launching timesChances are they’re going to go for number 3. And the only reason 1. and 2. exist is because downloadable content access is implemented through a unified “application security” subsystem, which forced them to define a sort-of-standard interface for it. They wouldn’t have done it otherwise.
New shop channel and 'Region Select' channel. (Obviously why it was Korean specific) No evil code.QUOTE said:First update to Korean Wii System Menu, Launches with new Shop and Region Select Channel
Source: WiiBrew.org